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2f6971134161955dae2ffcc22204f2d42dd3c1b8
OpenRA
/
OpenRA.Game
/
Traits
History
reaperrr
2f69711341
Rename ActorMap *UnitsAt* occurences to *ActorsAt*
...
These enumerate actors in general, not just mobile actors (which the term 'unit' usually refers to).
2015-10-16 00:07:06 +02:00
..
Player
Merge pull request
#9384
from Mailaender/lint-player-palettes
2015-09-27 18:44:55 +03:00
World
Rename ActorMap *UnitsAt* occurences to *ActorsAt*
2015-10-16 00:07:06 +02:00
DebugPauseState.cs
Simplify return statements.
2015-04-01 12:33:17 -05:00
DrawLineToTarget.cs
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
EditorTilesetFilter.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Health.cs
rename WRange to WDist
2015-07-09 10:55:38 +02:00
LintAttributes.cs
lint check player palette reference
2015-09-27 14:57:58 +02:00
RejectsOrders.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Selectable.cs
check voice actor references
2015-06-20 12:09:58 +02:00
Target.cs
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
TraitsInterfaces.cs
IRulesetLoaded Warhead support and better error messages.
2015-10-02 13:40:21 -05:00
Util.cs
Provide an early exit in RunActivity when there is no activity.
2015-09-26 15:32:26 +01:00
ValidateOrder.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00