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315c00f67f3c113887bdcb0a35eaa2924e351677
OpenRA
/
OpenRA.Mods.RA
/
Effects
History
Chris Forbes
315c00f67f
clean up Contrail trait lookups;
fixes
#1058
2011-07-25 22:23:11 +12:00
..
Bullet.cs
Refactor UnitInfluence trait -> world.ActorMap
2011-05-22 19:32:53 +12:00
CashTick.cs
Use the font dictionary everywhere
2011-05-21 17:26:18 +12:00
Contrail.cs
clean up Contrail trait lookups;
fixes
#1058
2011-07-25 22:23:11 +12:00
Corpse.cs
Pass the sequence name to the Corpse effect instead of an InfDeath number. Only play death animations for standard deaths.
2011-07-15 20:10:21 +12:00
CrateEffect.cs
…
Explosion.cs
…
GpsDot.cs
…
GpsSatellite.cs
…
GravityBomb.cs
…
InvulnEffect.cs
…
LaserZap.cs
…
Missile.cs
Refactor UnitInfluence trait -> world.ActorMap
2011-05-22 19:32:53 +12:00
NukeLaunch.cs
…
Parachute.cs
fix 704 -- parachute offsets are configurable, and sensible now for infantry
2011-05-22 21:33:46 +12:00
RallyPoint.cs
fixed 850 -- rallypoint flags staying original owner's color after capture
2011-05-30 21:35:35 +12:00
RepairIndicator.cs
…
SatelliteLaunch.cs
…
Smoke.cs
…
TeslaZap.cs
fix 776 -- support custom SHPs & bright/dim zap count in TeslaZap projectile type
2011-05-22 20:41:35 +12:00