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OpenRA/OpenRA.Mods.Cnc
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Chris Forbes 290a44440c cnc should run 'ralint cnc' after build, not 'ralint ra'. ralint no longer allows exceptions to escape.
2010-07-30 18:41:09 +12:00
..
Effects
undo ProjectileArgs stuff
2010-07-22 18:59:41 +12:00
Properties
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
CriticalBuildingState.cs
Shift Actor.Health onto a trait.
2010-07-30 00:33:44 +12:00
IonCannonPower.cs
Kill Controller
2010-07-26 20:14:35 +12:00
MobileAir.cs
Remove a bunch of unused stuff. May help pathfinder perf a little.
2010-07-26 20:27:56 +12:00
OpenRA.Mods.Cnc.csproj
cnc should run 'ralint cnc' after build, not 'ralint ra'. ralint no longer allows exceptions to escape.
2010-07-30 18:41:09 +12:00
PoisonedByTiberium.cs
Combat.DoExplosion now takes a Target
2010-07-22 16:00:14 +12:00
ProductionAirdrop.cs
Shift Actor.Health onto a trait.
2010-07-30 00:33:44 +12:00
TiberiumRefineryDockAction.cs
Shift Actor.Health onto a trait.
2010-07-30 00:33:44 +12:00
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