Files
OpenRA/mods/cnc/weapons/superweapons.yaml
2022-10-19 20:23:19 +03:00

123 lines
2.9 KiB
YAML

Atomic:
ValidTargets: Ground, Water, Air, Trees
Report: nukemisl.aud
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 15000
Falloff: 1000, 368, 135, 50, 18, 7, 0
ValidTargets: Ground, Air, Trees
AffectsParent: True
Versus:
None: 100
Wood: 100
Light: 60
Heavy: 50
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Eff_impact: CreateEffect
Explosions: nuke_explosion
ImpactSounds: nukexplo.aud
ImpactActors: false
Warhead@3Dam_areanukea: SpreadDamage
Spread: 2c512
Damage: 11000
Falloff: 1000, 700, 500, 300, 150, 50, 0
Delay: 3
ValidTargets: Ground, Air
AffectsParent: True
Versus:
None: 100
Wood: 100
Light: 60
Heavy: 50
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@4Res_areanukea: DestroyResource
Size: 3
Delay: 3
Warhead@5Smu_areanukea: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Structure, Wall
Size: 3
Delay: 3
Warhead@6Eff_areanukea: CreateEffect
ImpactSounds: xplobig4.aud
Delay: 3
ImpactActors: false
Warhead@7Dam_areanukeb: SpreadDamage
Spread: 3c768
Damage: 5000
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 6
ValidTargets: Ground, Air, Trees
AffectsParent: True
Versus:
None: 100
Wood: 100
Light: 60
Heavy: 50
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@8Res_areanukeb: DestroyResource
Size: 4
Delay: 6
Warhead@9Smu_areanukeb: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Structure, Wall
Size: 4
Delay: 6
Warhead@10Dam_areanukec: SpreadDamage
Spread: 5c0
Damage: 2000
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 9
ValidTargets: Ground, Air, Trees
AffectsParent: True
Versus:
None: 100
Wood: 100
Light: 60
Heavy: 50
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@11Res_areanukec: DestroyResource
Size: 5
Delay: 9
Warhead@12Smu_areanukec: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Structure, Wall
Size: 5
Delay: 9
Warhead@13Shake: ShakeScreen
Duration: 20
Intensity: 5
Multiplier: 1,1
Warhead@14FlashEffect: FlashPaletteEffect
Duration: 20
IonCannon:
ValidTargets: Ground, Water, Air, Trees
Warhead@1Dam_impact: SpreadDamage
Range: 0, 1c1, 2c1, 2c512
Damage: 10000
Falloff: 1000, 1000, 250, 100
ValidTargets: Ground, Air, Trees
AffectsParent: True
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Smu_impact: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
Warhead@3Smu_area: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
Size: 1
Delay: 3
Warhead@4Res_area2: DestroyResource
Size: 2
Delay: 6
Warhead@5Smu_area2: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
Size: 2,1
Delay: 6