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OpenRA/OpenRa.Game/Traits
History
Chris Forbes 9a6d730e7c fixes bib on WEAP
2009-10-19 19:00:56 +13:00
..
AttackTurreted.cs
added AttackTurreted.
2009-10-18 23:51:00 +13:00
Building.cs
Fixed the building placement to have the cursor in the centre. Replaced magic numbers with Game.CellSize
2009-10-15 03:16:44 +13:00
McvDeploy.cs
Fixed bug #16.
2009-10-13 21:45:36 +13:00
Mobile.cs
added AttackTurreted.
2009-10-18 23:51:00 +13:00
RenderBuilding.cs
adds bib rendering. still wrong for a few buildings, but not *too* bad.
2009-10-13 22:12:00 +13:00
RenderBuildingOre.cs
splitting traits into own files
2009-10-13 21:11:21 +13:00
RenderBuildingTurreted.cs
splitting traits into own files
2009-10-13 21:11:21 +13:00
RenderBuildingWarFactory.cs
fixes bib on WEAP
2009-10-19 19:00:56 +13:00
RenderSimple.cs
splitting traits into own files
2009-10-13 21:11:21 +13:00
RenderUnit.cs
Fixed the building placement to have the cursor in the centre. Replaced magic numbers with Game.CellSize
2009-10-15 03:16:44 +13:00
RenderUnitTurreted.cs
splitting traits into own files
2009-10-13 21:11:21 +13:00
TraitsInterfaces.cs
splitting traits into own files
2009-10-13 21:11:21 +13:00
Tree.cs
Fixed the building placement to have the cursor in the centre. Replaced magic numbers with Game.CellSize
2009-10-15 03:16:44 +13:00
Turreted.cs
added AttackTurreted.
2009-10-18 23:51:00 +13:00
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