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OpenRA/OpenRA.Mods.Common/Traits/Player
History
Paul Chote 0a2757d0e0 Remove Shroud.IsExplored(Actor) and IsVisible(Actor).
2015-06-19 22:01:48 +01:00
..
ActorGroupProxy.cs
…
AllyRepair.cs
…
BaseAttackNotifier.cs
…
ClassicProductionQueue.cs
Set actor race (and icons) based on active producer.
2015-03-03 18:45:44 +00:00
ConquestVictoryConditions.cs
…
EnemyWatcher.cs
Remove Shroud.IsExplored(Actor) and IsVisible(Actor).
2015-06-19 22:01:48 +01:00
GlobalUpgradeManager.cs
…
HarvesterAttackNotifier.cs
Move refinery and harvester logic to Mods.Common;
2015-02-06 13:23:07 +02:00
MissionObjectives.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
PlaceBeacon.cs
…
PlaceBuilding.cs
Add Plug and Pluggable for building actor-specific upgrades.
2015-03-31 22:23:41 +01:00
PlayerStatistics.cs
Removes map control from player statistics for performance reasons
2015-04-04 01:38:54 +02:00
ProductionQueue.cs
Remove deprecated Buildable.Owner field.
2015-04-30 07:35:27 +12:00
ProvidesPrerequisite.cs
Rename ProvidesCustomPrerequisite to ProvidesPrerequisite
2015-05-07 03:04:11 +03:00
ProvidesTechPrerequisite.cs
…
StrategicVictoryConditions.cs
…
TechTree.cs
Enforce a line length limit.
2015-03-19 17:20:34 +00:00
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