Files
OpenRA/mods/ra-classic/rules/civilian.yaml
2013-03-08 09:40:07 +01:00

276 lines
3.6 KiB
YAML

C1:
Inherits: ^CivInfantry
C2:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
C3:
Inherits: ^CivInfantry
RenderInfantryPanic:
Image: C1
C4:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
RenderInfantryPanic:
Image: C2
C5:
Inherits: ^CivInfantry
RenderInfantryPanic:
Image: C1
C6:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
RenderInfantryPanic:
Image: C2
C7:
Inherits: ^CivInfantry
RenderInfantryPanic:
Image: C1
C8:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
RenderInfantryPanic:
Image: C2
C9:
Inherits: ^CivInfantry
RenderInfantryPanic:
Image: C1
C10:
Inherits: ^CivInfantry
Selectable:
Voice: CivilianFemaleVoice
RenderInfantryPanic:
Image: C2
FCOM:
Inherits: ^TechBuilding
Building:
Power: -200
Footprint: xx xx
Dimensions: 2,2
Health:
HP: 400
Armor:
Type: Wood
Tooltip:
Name: Forward Command
RevealsShroud:
Range: 10
Bib:
HOSP:
Inherits: ^TechBuilding
Building:
Footprint: xx xx
Dimensions: 2,2
Tooltip:
Name: Hospital
RepairsUnits:
V01:
Inherits: ^CivBuilding
Building:
Footprint: xx xx
Dimensions: 2,2
Tooltip:
Name: Church
V02:
Inherits: ^CivBuilding
Building:
Footprint: xx xx
Dimensions: 2,2
V03:
Inherits: ^CivBuilding
Building:
Footprint: xx xx
Dimensions: 2,2
V04:
Inherits: ^CivBuilding
Building:
Footprint: xx xx
Dimensions: 2,2
V05:
Inherits: ^CivBuilding
Building:
Footprint: xx
Dimensions: 2,1
V06:
Inherits: ^CivBuilding
Building:
Footprint: xx
Dimensions: 2,1
V07:
Inherits: ^CivBuilding
Building:
Footprint: xx
Dimensions: 2,1
V08:
Inherits: ^CivBuilding
V09:
Inherits: ^CivBuilding
V10:
Inherits: ^CivBuilding
V11:
Inherits: ^CivBuilding
V12:
Inherits: ^CivBuilding
V13:
Inherits: ^CivBuilding
V14:
Inherits: ^CivField
V15:
Inherits: ^CivField
V16:
Inherits: ^CivField
V17:
Inherits: ^CivField
V18:
Inherits: ^CivField
BARL:
Inherits: ^TechBuilding
Selectable:
Priority: 0
Health:
HP: 10
Explodes:
Weapon: BarrelExplode
Tooltip:
Name: Explosive Barrel
AutoTargetIgnore:
BRL3:
Inherits: ^TechBuilding
Selectable:
Priority: 0
Health:
HP: 10
Explodes:
Weapon: BarrelExplode
Tooltip:
Name: Explosive Barrel
AutoTargetIgnore:
MISS:
Inherits: ^TechBuilding
Selectable:
Priority: 0
Building:
Footprint: xxx xxx
Dimensions: 3,2
Health:
HP: 400
Armor:
Type: Wood
Tooltip:
Name: Technology Center
Bib:
BIO:
Inherits: ^TechBuilding
Building:
Footprint: xx xx
Dimensions: 2,2
Tooltip:
Name: Biological Lab
OILB:
Inherits: ^TechBuilding
Selectable:
Priority: 0
Building:
Footprint: xx xx
Dimensions: 2,2
Health:
HP: 400
Armor:
Type: Wood
Bib:
RevealsShroud:
Range: 3
Capturable:
CapturableBar:
EngineerRepairable:
-MustBeDestroyed:
Tooltip:
Name: Oil Derrick
BR1:
Inherits: ^Bridge
Bridge:
Template: 235
DamagedTemplate: 236
DestroyedTemplate: 237
SouthOffset: 0,2
BR2:
Inherits: ^Bridge
Bridge:
Template: 238
DamagedTemplate: 239
DestroyedTemplate: 240
NorthOffset: 3,0
BR3:
Inherits: ^Bridge
Bridge:
Long: yes
ShorePieces: br1,br2
Template: 241
DamagedTemplate: 242
DestroyedTemplate: 243
DestroyedPlusNorthTemplate: 245
DestroyedPlusSouthTemplate: 244
DestroyedPlusBothTemplate: 246
NorthOffset: 2,0
SouthOffset: 0,1
BRIDGE1:
Inherits: ^Bridge
Bridge:
Template: 131
DamagedTemplate: 378
DestroyedTemplate: 132
Building:
Footprint: _____ _____ _____
Dimensions: 5,3
BRIDGE2:
Inherits: ^Bridge
Bridge:
Template: 133
DamagedTemplate: 379
DestroyedTemplate: 134
Building:
Footprint: _____ _____
Dimensions: 5,2