merge RA Classic 0.1 yaml rules by @Iran
This commit is contained in:
@@ -70,17 +70,17 @@ ChromeLayout:
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Weapons:
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mods/ra-classic/weapons.yaml
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Voices:
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mods/ra/voices.yaml
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Notifications:
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mods/ra/notifications.yaml
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TileSets:
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mods/ra/tilesets/snow.yaml
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mods/ra/tilesets/interior.yaml
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mods/ra/tilesets/temperat.yaml
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mods/ra-classic/tilesets/temperat.yaml
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Music:
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mods/ra/music.yaml
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@@ -14,15 +14,9 @@ BADR:
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IronCurtainable:
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Cargo:
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MaxWeight: 10
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# Types: Infantry, Vehicle
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-Selectable:
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-GainsExperience:
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Tooltip:
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Name: Badger
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Contrail@1:
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ContrailOffset: 11, -11
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Contrail@2:
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ContrailOffset: -11, -11
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FallsToEarth:
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Spins: no
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Moves: yes
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@@ -53,15 +47,10 @@ BADR.bomber:
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RenderUnit:
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Image: badr
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WithShadow:
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IronCurtainable:
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IronCurtainable:
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-Selectable:
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-GainsExperience:
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Tooltip:
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Name: Badger
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Contrail@1:
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ContrailOffset: 11, -11
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Contrail@2:
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ContrailOffset: -11, -11
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FallsToEarth:
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Spins: no
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Moves: yes
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@@ -80,16 +69,16 @@ MIG:
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 100
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Prerequisites: afld, stek
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Prerequisites: afld
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BuiltAt: afld
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Owner: soviet
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Valued:
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Cost: 2000
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Cost: 1200
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Tooltip:
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Name: Mig Attack Plane
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Description: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
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Health:
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HP: 70
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HP: 50
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Armor:
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Type: Light
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RevealsShroud:
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@@ -106,15 +95,11 @@ MIG:
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RenderUnit:
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WithShadow:
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LimitedAmmo:
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Ammo: 8
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Ammo: 3
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IronCurtainable:
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ReturnOnIdle:
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Selectable:
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Bounds: 44,40,0,0
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Contrail@1:
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ContrailOffset: 16,-14
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Contrail@2:
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ContrailOffset: -16,-14
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FallsToEarth:
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Spins: no
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Moves: yes
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@@ -132,7 +117,7 @@ YAK:
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BuiltAt: afld
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Owner: soviet
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Valued:
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Cost: 1000
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Cost: 800
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Tooltip:
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Name: Yak Attack Plane
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Description: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
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@@ -143,8 +128,8 @@ YAK:
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RevealsShroud:
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Range: 10
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AttackPlane:
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PrimaryWeapon: ChainGun.Yak
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SecondaryWeapon: ChainGun.Yak
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PrimaryWeapon: ChainGun
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SecondaryWeapon: ChainGun
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PrimaryOffset: -5,-6,0,0
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SecondaryOffset: 5,-6,0,0
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FacingTolerance: 20
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@@ -156,14 +141,12 @@ YAK:
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RenderUnit:
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WithShadow:
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LimitedAmmo:
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Ammo: 18
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Ammo: 15
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PipCount: 6
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ReloadTicks: 11
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IronCurtainable:
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ReturnOnIdle:
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WithMuzzleFlash:
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Contrail:
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ContrailOffset: 0, -20
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FallsToEarth:
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Spins: no
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Moves: yes
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@@ -171,7 +154,7 @@ YAK:
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SmokeTrailWhenDamaged:
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Offset: 0, -20
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Interval: 2
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TRAN:
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Inherits: ^Helicopter
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@@ -180,7 +163,7 @@ TRAN:
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BuildPaletteOrder: 110
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Prerequisites: hpad
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BuiltAt: hpad
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Owner: allies
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Owner: soviet
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Valued:
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Cost: 1200
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Tooltip:
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@@ -212,45 +195,29 @@ TRAN:
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IronCurtainable:
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FallsToEarth:
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Explosion: UnitExplode
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TRAN.Husk1:
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Inherits: ^Husk
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Tooltip:
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Name: Husk (Transport Helicopter)
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RenderUnit:
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Image: tran1husk
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TRAN.Husk2:
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Inherits: ^Husk
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Tooltip:
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Name: Husk (Transport Helicopter)
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RenderUnit:
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Image: tran2husk
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HELI:
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Inherits: ^Helicopter
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 90
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Prerequisites: hpad, atek
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Prerequisites: hpad
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BuiltAt: hpad
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Owner: allies
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Valued:
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Cost: 2000
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Cost: 1200
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Tooltip:
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Name: Longbow
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Description: Helicopter Gunship with AG Missiles.\n Strong vs Tanks\n Weak vs Infantry
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Description: Helicopter AG Missiles.\n Strong vs Tanks\n Weak vs Infantry
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Health:
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HP: 120
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HP: 225
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Armor:
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Type: Light
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Type: Heavy
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RevealsShroud:
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Range: 12
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AttackHeli:
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PrimaryWeapon: HellfireAG
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SecondaryWeapon: HellfireAA
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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FacingTolerance: 20
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Helicopter:
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RearmBuildings: hpad
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@@ -263,7 +230,7 @@ HELI:
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Offset: 0,0,0,-2
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WithShadow:
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LimitedAmmo:
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Ammo: 8
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Ammo: 6
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IronCurtainable:
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FallsToEarth:
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Explosion: UnitExplode
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@@ -277,16 +244,16 @@ HIND:
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BuildPaletteOrder: 90
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Prerequisites: hpad
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BuiltAt: hpad
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Owner: allies
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Owner: soviet
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Valued:
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Cost: 1000
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Cost: 1200
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Tooltip:
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Name: Hind
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Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
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Description: Helicopter with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
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Health:
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HP: 150
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HP: 225
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Armor:
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Type: Light
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Type: Heavy
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RevealsShroud:
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Range: 10
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AttackHeli:
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@@ -305,7 +272,7 @@ HIND:
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WithRotor:
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WithShadow:
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LimitedAmmo:
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Ammo: 24
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Ammo: 12
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PipCount: 6
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ReloadTicks: 8
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IronCurtainable:
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@@ -330,11 +297,6 @@ U2:
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WithShadow:
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IronCurtainable:
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-Selectable:
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-GainsExperience:
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Contrail@1:
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ContrailOffset: 16, -17
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Contrail@2:
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ContrailOffset: -16, -17
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FallsToEarth:
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Spins: no
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Moves: yes
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276
mods/ra-classic/rules/civilian.yaml
Normal file
276
mods/ra-classic/rules/civilian.yaml
Normal file
@@ -0,0 +1,276 @@
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C1:
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Inherits: ^CivInfantry
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C2:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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C3:
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Inherits: ^CivInfantry
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RenderInfantryPanic:
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Image: C1
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C4:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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RenderInfantryPanic:
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Image: C2
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C5:
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Inherits: ^CivInfantry
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RenderInfantryPanic:
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Image: C1
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C6:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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RenderInfantryPanic:
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Image: C2
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C7:
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Inherits: ^CivInfantry
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RenderInfantryPanic:
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Image: C1
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C8:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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RenderInfantryPanic:
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Image: C2
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C9:
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Inherits: ^CivInfantry
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RenderInfantryPanic:
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Image: C1
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C10:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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RenderInfantryPanic:
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Image: C2
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FCOM:
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Inherits: ^TechBuilding
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Building:
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Power: -200
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Footprint: xx xx
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Dimensions: 2,2
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Health:
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HP: 400
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Armor:
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Type: Wood
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Tooltip:
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Name: Forward Command
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RevealsShroud:
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Range: 10
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Bib:
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HOSP:
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Inherits: ^TechBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: Hospital
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RepairsUnits:
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V01:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: Church
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V02:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V03:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V04:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V05:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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V06:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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V07:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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V08:
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Inherits: ^CivBuilding
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V09:
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Inherits: ^CivBuilding
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V10:
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Inherits: ^CivBuilding
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V11:
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Inherits: ^CivBuilding
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V12:
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Inherits: ^CivBuilding
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V13:
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Inherits: ^CivBuilding
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V14:
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Inherits: ^CivField
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V15:
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Inherits: ^CivField
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V16:
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Inherits: ^CivField
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V17:
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Inherits: ^CivField
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V18:
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Inherits: ^CivField
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BARL:
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Inherits: ^TechBuilding
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Selectable:
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Priority: 0
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Health:
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HP: 10
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Explodes:
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Weapon: BarrelExplode
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Tooltip:
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Name: Explosive Barrel
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AutoTargetIgnore:
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BRL3:
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Inherits: ^TechBuilding
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||||
Selectable:
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Priority: 0
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||||
Health:
|
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HP: 10
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Explodes:
|
||||
Weapon: BarrelExplode
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||||
Tooltip:
|
||||
Name: Explosive Barrel
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AutoTargetIgnore:
|
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|
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MISS:
|
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Inherits: ^TechBuilding
|
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Selectable:
|
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Priority: 0
|
||||
Building:
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Footprint: xxx xxx
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||||
Dimensions: 3,2
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||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
Tooltip:
|
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Name: Technology Center
|
||||
Bib:
|
||||
|
||||
BIO:
|
||||
Inherits: ^TechBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Biological Lab
|
||||
|
||||
|
||||
OILB:
|
||||
Inherits: ^TechBuilding
|
||||
Selectable:
|
||||
Priority: 0
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
Bib:
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
EngineerRepairable:
|
||||
-MustBeDestroyed:
|
||||
Tooltip:
|
||||
Name: Oil Derrick
|
||||
|
||||
BR1:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 235
|
||||
DamagedTemplate: 236
|
||||
DestroyedTemplate: 237
|
||||
SouthOffset: 0,2
|
||||
|
||||
BR2:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 238
|
||||
DamagedTemplate: 239
|
||||
DestroyedTemplate: 240
|
||||
NorthOffset: 3,0
|
||||
|
||||
BR3:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Long: yes
|
||||
ShorePieces: br1,br2
|
||||
Template: 241
|
||||
DamagedTemplate: 242
|
||||
DestroyedTemplate: 243
|
||||
DestroyedPlusNorthTemplate: 245
|
||||
DestroyedPlusSouthTemplate: 244
|
||||
DestroyedPlusBothTemplate: 246
|
||||
NorthOffset: 2,0
|
||||
SouthOffset: 0,1
|
||||
|
||||
BRIDGE1:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 131
|
||||
DamagedTemplate: 378
|
||||
DestroyedTemplate: 132
|
||||
Building:
|
||||
Footprint: _____ _____ _____
|
||||
Dimensions: 5,3
|
||||
|
||||
BRIDGE2:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 133
|
||||
DamagedTemplate: 379
|
||||
DestroyedTemplate: 134
|
||||
Building:
|
||||
Footprint: _____ _____
|
||||
Dimensions: 5,2
|
||||
@@ -20,15 +20,10 @@
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
AttackMove:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlst1.aud
|
||||
ProximityCaptor:
|
||||
Types:Vehicle
|
||||
GivesBounty:
|
||||
GpsDot:
|
||||
String:Vehicle
|
||||
WithSmoke:
|
||||
@@ -56,15 +51,10 @@
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
AttackMove:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlst1.aud
|
||||
ProximityCaptor:
|
||||
Types:Tank
|
||||
GivesBounty:
|
||||
GpsDot:
|
||||
String:Vehicle
|
||||
WithSmoke:
|
||||
@@ -97,25 +87,17 @@
|
||||
AttackMove:
|
||||
Passenger:
|
||||
CargoType: Infantry
|
||||
HiddenUnderFog:
|
||||
TeslaInstantKills:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlst1.aud
|
||||
ProximityCaptor:
|
||||
Types:Infantry
|
||||
GivesBounty:
|
||||
GpsDot:
|
||||
String:Infantry
|
||||
ParachuteAttachment:
|
||||
Offset: 0,-10
|
||||
CrushableInfantry:
|
||||
CrushSound: squishy2.aud
|
||||
RepairableNear:
|
||||
Buildings: hosp
|
||||
CloseEnough: 1
|
||||
UpdatesPlayerStatistics:
|
||||
|
||||
^Ship:
|
||||
@@ -131,16 +113,11 @@
|
||||
TargetTypes: Ground, Water
|
||||
DetectCloaked:
|
||||
Range: 3
|
||||
HiddenUnderFog:
|
||||
AttackMove:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: navylst1.aud
|
||||
ProximityCaptor:
|
||||
Types:Ship
|
||||
GivesBounty:
|
||||
GpsDot:
|
||||
String:Ship
|
||||
WithSmoke:
|
||||
@@ -156,9 +133,6 @@
|
||||
TargetTypes: Air
|
||||
GroundedTargetTypes: Ground
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: aunitl1.aud
|
||||
DebugAircraftFacing:
|
||||
@@ -170,7 +144,6 @@
|
||||
EjectOnDeath:
|
||||
PilotActor: E1
|
||||
SuccessRate: 50
|
||||
GivesBounty:
|
||||
GpsDot:
|
||||
String:Plane
|
||||
UpdatesPlayerStatistics:
|
||||
@@ -202,10 +175,8 @@
|
||||
RepairableBuilding:
|
||||
EngineerRepairable:
|
||||
EmitInfantryOnSell:
|
||||
ActorTypes: e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,e6,e6,e6,e6,e6
|
||||
ActorTypes: e1,e1,e1,c1,c2,e6
|
||||
MustBeDestroyed:
|
||||
GivesExperience:
|
||||
# FrozenUnderFog:
|
||||
CaptureNotification:
|
||||
Notification: strucap1.aud
|
||||
EditorAppearance:
|
||||
@@ -214,9 +185,6 @@
|
||||
ProximityCaptor:
|
||||
Types:Building
|
||||
Sellable:
|
||||
AcceptsSupplies:
|
||||
GivesBounty:
|
||||
UpdatesPlayerStatistics:
|
||||
|
||||
^Wall:
|
||||
AppearsOnRadar:
|
||||
@@ -249,7 +217,6 @@
|
||||
ProximityCaptor:
|
||||
Types:Wall
|
||||
Sellable:
|
||||
UpdatesPlayerStatistics:
|
||||
|
||||
^TechBuilding:
|
||||
Inherits: ^Building
|
||||
@@ -263,7 +230,6 @@
|
||||
Name: Civilian Building
|
||||
ProximityCaptor:
|
||||
Types:CivilianBuilding
|
||||
-AcceptsSupplies:
|
||||
-GivesBuildableArea:
|
||||
-Sellable:
|
||||
-Capturable:
|
||||
@@ -351,70 +317,4 @@
|
||||
HP: 1000
|
||||
ProximityCaptor:
|
||||
Types:Bridge
|
||||
AutoTargetIgnore:
|
||||
|
||||
#Temperate Terrain Expansion
|
||||
^SVBridge:
|
||||
Tooltip:
|
||||
Name: Small Bridge
|
||||
BelowUnits:
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, Water
|
||||
Building:
|
||||
Footprint: ___ ___
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 750
|
||||
ProximityCaptor:
|
||||
Types:Bridge
|
||||
|
||||
^SHBridge:
|
||||
Tooltip:
|
||||
Name: Small Bridge
|
||||
BelowUnits:
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, Water
|
||||
Building:
|
||||
Footprint: __ __ __
|
||||
Dimensions: 2,3
|
||||
Health:
|
||||
HP: 750
|
||||
ProximityCaptor:
|
||||
Types:Bridge
|
||||
|
||||
^STDBridge:
|
||||
Tooltip:
|
||||
Name: Small Bridge
|
||||
BelowUnits:
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, Water
|
||||
Building:
|
||||
Footprint: ____ ____
|
||||
Dimensions: 4,2
|
||||
Health:
|
||||
HP: 750
|
||||
ProximityCaptor:
|
||||
Types:Bridge
|
||||
|
||||
#Desert Terrain Expansion:
|
||||
^Rock:
|
||||
Tooltip:
|
||||
Name: Rock
|
||||
RenderBuilding:
|
||||
Palette: terrain
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
AppearsOnRadar:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Tree
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
UseTerrainPalette: true
|
||||
ProximityCaptor:
|
||||
Types:Tree
|
||||
|
||||
^DesertCivBuilding:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
Palette: terrain
|
||||
AutoTargetIgnore:
|
||||
@@ -3,9 +3,8 @@ DOG:
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: barr
|
||||
Prerequisites: kenn
|
||||
Owner: soviet
|
||||
Hotkey: o
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
@@ -17,7 +16,7 @@ DOG:
|
||||
Health:
|
||||
HP: 12
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
AutoTarget:
|
||||
@@ -34,7 +33,6 @@ E1:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Owner: allies,soviet
|
||||
Hotkey: i
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
@@ -60,7 +58,6 @@ E2:
|
||||
BuildPaletteOrder: 10
|
||||
Owner: soviet
|
||||
Prerequisites: barr
|
||||
Hotkey: g
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
@@ -82,7 +79,7 @@ E2:
|
||||
IdleAnimations: idle1,idle2
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
Chance: 50
|
||||
Chance: 50
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
@@ -90,7 +87,6 @@ E3:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies,soviet
|
||||
Hotkey: r
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
@@ -118,7 +114,6 @@ E4:
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: ftur
|
||||
Owner: soviet
|
||||
Hotkey: t
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
@@ -138,14 +133,13 @@ E4:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
|
||||
E6:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: soviet,allies
|
||||
Hotkey: e
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
@@ -169,7 +163,7 @@ E6:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
|
||||
SPY:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
@@ -177,7 +171,6 @@ SPY:
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: dome, tent
|
||||
Owner: allies
|
||||
Hotkey: p
|
||||
Valued:
|
||||
Cost: 500
|
||||
SpyToolTip:
|
||||
@@ -202,23 +195,19 @@ SPY:
|
||||
-RenderInfantry:
|
||||
RenderSpy:
|
||||
IdleAnimations: idle1,idle2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: SilencedPPK
|
||||
|
||||
|
||||
E7:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: techcenter
|
||||
Owner: allies
|
||||
Hotkey: y
|
||||
BuildLimit: 1
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Tanya
|
||||
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4\n\nMaximum 1 can be trained
|
||||
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
|
||||
Selectable:
|
||||
Voice: TanyaVoice
|
||||
Bounds: 12,17,0,-9
|
||||
@@ -240,47 +229,6 @@ E7:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E8:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: stek
|
||||
Owner: soviet
|
||||
Hotkey: v
|
||||
BuildLimit: 1
|
||||
Valued:
|
||||
Cost: 1800
|
||||
Tooltip:
|
||||
Name: Volkov
|
||||
Description: Elite commando cyborg, armed with \nmodular cannons and grenade launcher.\n Strong vs Vehicles, Infantry\n Weak vs Aircraft\n\nMaximum 1 can be trained
|
||||
Selectable:
|
||||
Voice: VolkovVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
Type: Cybernetic
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Crushes: atmine, crate
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Passenger:
|
||||
PipType: Red
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: VolkAT
|
||||
SecondaryWeapon: VolkNapalm
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1
|
||||
CrushableInfantry:
|
||||
CrushSound: crunchy2.aud
|
||||
RepairableNear:
|
||||
Buildings: fix
|
||||
CloseEnough: 1
|
||||
|
||||
MEDI:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
@@ -288,9 +236,8 @@ MEDI:
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies
|
||||
Prerequisites: tent
|
||||
Hotkey: m
|
||||
Valued:
|
||||
Cost: 300
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Medic
|
||||
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
||||
@@ -323,7 +270,6 @@ MECH:
|
||||
BuildPaletteOrder: 70
|
||||
Owner: allies
|
||||
Prerequisites: fix
|
||||
Hotkey: c
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
@@ -350,6 +296,7 @@ MECH:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
EINSTEIN:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
@@ -375,11 +322,10 @@ SHOK:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
Prerequisites: stek,tsla
|
||||
Prerequisites: tsla
|
||||
Owner: soviet
|
||||
Hotkey: l
|
||||
Valued:
|
||||
Cost: 500
|
||||
Cost: 900
|
||||
Tooltip:
|
||||
Name: Tesla Trooper
|
||||
Description: Infantry with tesla coils\n Strong vs Infantry\n Weak vs Vehicles
|
||||
@@ -399,46 +345,4 @@ SHOK:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
-CrushableInfantry:
|
||||
|
||||
SNIPER:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 700
|
||||
Tooltip:
|
||||
Icon: snipericon
|
||||
Name: Sniper
|
||||
Description: Elite sniper infantry unit.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: soviet
|
||||
Prerequisites: dome
|
||||
Hotkey: n
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 200
|
||||
Passenger:
|
||||
PipType: Red
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Sniper
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
Cloak:
|
||||
InitialDelay: 250
|
||||
CloakDelay: 120
|
||||
CloakSound:
|
||||
UncloakSound:
|
||||
UncloakOnMove: yes
|
||||
Captures:
|
||||
CaptureTypes: civilianbuilding
|
||||
AllowAllies: true
|
||||
-CrushableInfantry:
|
||||
@@ -6,19 +6,18 @@ SS:
|
||||
Prerequisites: spen
|
||||
BuiltAt: spen
|
||||
Owner: soviet
|
||||
Hotkey: b
|
||||
Valued:
|
||||
Cost: 950
|
||||
Tooltip:
|
||||
Name: Submarine
|
||||
Description: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
|
||||
Health:
|
||||
HP: 250
|
||||
HP: 120
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 4
|
||||
Speed: 5
|
||||
ROT: 7
|
||||
Speed: 6
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
-TargetableUnit:
|
||||
@@ -44,7 +43,7 @@ SS:
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
AttackMove:
|
||||
|
||||
|
||||
MSUB:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
@@ -53,19 +52,18 @@ MSUB:
|
||||
Prerequisites: spen,stek
|
||||
BuiltAt: spen
|
||||
Owner: soviet
|
||||
Hotkey: m
|
||||
Valued:
|
||||
Cost: 2400
|
||||
Cost: 1650
|
||||
Tooltip:
|
||||
Name: Missile Submarine
|
||||
Description: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 150
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 3
|
||||
ROT: 7
|
||||
Speed: 5
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
@@ -96,10 +94,9 @@ DD:
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildPaletteOrder: 70
|
||||
Prerequisites: syrd,dome
|
||||
Prerequisites: syrd
|
||||
BuiltAt: syrd
|
||||
Owner: allies
|
||||
Hotkey: r
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
@@ -140,19 +137,18 @@ CA:
|
||||
Prerequisites: syrd,atek
|
||||
BuiltAt: syrd
|
||||
Owner: allies
|
||||
Hotkey: c
|
||||
Valued:
|
||||
Cost: 2400
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Cruiser
|
||||
Description: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 700
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 2
|
||||
Speed: 2
|
||||
ROT: 5
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Turreted:
|
||||
@@ -182,7 +178,6 @@ LST:
|
||||
Queue: Ship
|
||||
BuildPaletteOrder: 30
|
||||
Owner: allies,soviet
|
||||
Hotkey: t
|
||||
Valued:
|
||||
Cost: 700
|
||||
Tooltip:
|
||||
@@ -194,7 +189,7 @@ LST:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 8
|
||||
Speed: 14
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
@@ -215,7 +210,6 @@ PT:
|
||||
Prerequisites: syrd
|
||||
BuiltAt: syrd
|
||||
Owner: allies
|
||||
Hotkey: g
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
|
||||
@@ -1,17 +1,51 @@
|
||||
KENN:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: barr
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
Name: Dog Kennel
|
||||
Description: Dog kennel
|
||||
Building:
|
||||
Power: -10
|
||||
Dimensions: 1,1
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
# RallyPoint:
|
||||
# Exit@1:
|
||||
# SpawnOffset: -4,19
|
||||
# ExitCell: 0,2
|
||||
# Exit@2:
|
||||
# SpawnOffset: -17,15
|
||||
# ExitCell: 0,2
|
||||
# Production:
|
||||
# Produces: Infantry
|
||||
# PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
# ProductionBar:
|
||||
|
||||
MSLO:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
Cost: 2500
|
||||
Tooltip:
|
||||
Name: Missile Silo
|
||||
Description: Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile\n\nMaximum 1 can be built
|
||||
Description: Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile
|
||||
Icon: msloicon2
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 130
|
||||
Prerequisites: techcenter
|
||||
Owner: soviet,allies
|
||||
BuildLimit: 1
|
||||
Building:
|
||||
Power: -100
|
||||
Footprint: xx
|
||||
@@ -43,7 +77,7 @@ GAP:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Gap Generator
|
||||
Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed
|
||||
@@ -53,17 +87,17 @@ GAP:
|
||||
Prerequisites: atek
|
||||
Owner: allies
|
||||
Building:
|
||||
Power: -60
|
||||
Power: -90
|
||||
Footprint: _ x
|
||||
Dimensions: 1,2
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 700
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Range: 10
|
||||
CreatesShroud:
|
||||
Range: 6
|
||||
Range: 10
|
||||
IronCurtainable:
|
||||
RenderShroudCircle:
|
||||
|
||||
@@ -72,7 +106,7 @@ SPEN:
|
||||
InfiltrateForSupportPower:
|
||||
Proxy: powerproxy.sonarpulse
|
||||
Valued:
|
||||
Cost: 800
|
||||
Cost: 650
|
||||
Tooltip:
|
||||
Name: Sub Pen
|
||||
Description: Produces and repairs submarines and \ntransports
|
||||
@@ -133,7 +167,7 @@ SYRD:
|
||||
Owner: allies
|
||||
Hotkey: y
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Cost: 650
|
||||
Tooltip:
|
||||
Name: Shipyard
|
||||
Description: Produces and repairs ships
|
||||
@@ -188,7 +222,7 @@ IRON:
|
||||
Owner: soviet
|
||||
Hotkey: c
|
||||
Valued:
|
||||
Cost: 1500
|
||||
Cost: 2800
|
||||
Tooltip:
|
||||
Name: Iron Curtain
|
||||
Description: Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability
|
||||
@@ -208,8 +242,8 @@ IRON:
|
||||
Image: infxicon
|
||||
ChargeTime: 120
|
||||
Description: Invulnerability
|
||||
LongDesc: Makes a group of units invulnerable\nfor 15 seconds.
|
||||
Duration: 15
|
||||
LongDesc: Makes a group of units invulnerable\nfor 10 seconds.
|
||||
Duration: 10
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
BeginChargeSound: ironchg1.aud
|
||||
EndChargeSound: ironrdy1.aud
|
||||
@@ -226,7 +260,7 @@ PDOX:
|
||||
Owner: allies
|
||||
Hotkey: o
|
||||
Valued:
|
||||
Cost: 1500
|
||||
Cost: 2800
|
||||
Tooltip:
|
||||
Name: Chronosphere
|
||||
Description: Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift
|
||||
@@ -253,7 +287,6 @@ PDOX:
|
||||
Duration: 30
|
||||
KillCargo: yes
|
||||
SupportPowerChargeBar:
|
||||
-AcceptsSupplies:
|
||||
|
||||
TSLA:
|
||||
Inherits: ^Building
|
||||
@@ -276,7 +309,7 @@ TSLA:
|
||||
Dimensions: 1,2
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 600
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -290,8 +323,6 @@ TSLA:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
|
||||
AGUN:
|
||||
Inherits: ^Building
|
||||
@@ -304,7 +335,7 @@ AGUN:
|
||||
Owner: allies
|
||||
Hotkey: g
|
||||
Valued:
|
||||
Cost: 800
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: AA Gun
|
||||
Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
|
||||
@@ -331,8 +362,6 @@ AGUN:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
RangeCircleType: aa
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
|
||||
DOME:
|
||||
RequiresPower:
|
||||
@@ -345,7 +374,7 @@ DOME:
|
||||
Owner: allies,soviet
|
||||
Hotkey: r
|
||||
Valued:
|
||||
Cost: 1600
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Radar Dome
|
||||
Description: Provides an overview of the battlefield.\n Requires power to operate.
|
||||
@@ -366,8 +395,16 @@ DOME:
|
||||
|
||||
PBOX:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: tent
|
||||
Owner: allies
|
||||
Hotkey: p
|
||||
Tooltip:
|
||||
Name: Pillbox (Unarmed)
|
||||
Name: Pillbox
|
||||
Description: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Icon: PBOXICON
|
||||
Building:
|
||||
Power: -15
|
||||
-GivesBuildableArea:
|
||||
@@ -378,148 +415,29 @@ PBOX:
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Range: 5
|
||||
IronCurtainable:
|
||||
-AcceptsSupplies:
|
||||
Turreted:
|
||||
ROT: 255
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 1
|
||||
PipCount: 1
|
||||
-EmitInfantryOnSell:
|
||||
# EmitCargoOnSell:
|
||||
DrawLineToTarget:
|
||||
TransformOnPassenger@e1:
|
||||
PassengerTypes: e1
|
||||
OnEnter: pbox.e1
|
||||
OnExit: pbox
|
||||
SkipMakeAnims: true
|
||||
# TransformOnPassenger@e2:
|
||||
# PassengerTypes: e2
|
||||
# OnEnter: pbox.e2
|
||||
# OnExit: pbox
|
||||
# SkipMakeAnims: true
|
||||
TransformOnPassenger@e3:
|
||||
PassengerTypes: e3
|
||||
OnEnter: pbox.e3
|
||||
OnExit: pbox
|
||||
SkipMakeAnims: true
|
||||
TransformOnPassenger@e4:
|
||||
PassengerTypes: e4
|
||||
OnEnter: pbox.e4
|
||||
OnExit: pbox
|
||||
SkipMakeAnims: true
|
||||
TransformOnPassenger@e7:
|
||||
PassengerTypes: e7
|
||||
OnEnter: pbox.e7
|
||||
OnExit: pbox
|
||||
SkipMakeAnims: true
|
||||
TransformOnPassenger@SHOK:
|
||||
PassengerTypes: shok
|
||||
OnEnter: pbox.shok
|
||||
OnExit: pbox
|
||||
SkipMakeAnims: true
|
||||
TransformOnPassenger@Sniper:
|
||||
PassengerTypes: sniper
|
||||
OnEnter: pbox.sniper
|
||||
OnExit: pbox
|
||||
SkipMakeAnims: true
|
||||
|
||||
PBOX.E1:
|
||||
Inherits: PBOX
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: tent
|
||||
Owner: allies
|
||||
Hotkey: p
|
||||
Tooltip:
|
||||
Name: Pillbox (Guns)
|
||||
Description: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Icon: PBOXICON
|
||||
RenderBuilding:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Vulcan
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
WithMuzzleFlash:
|
||||
Cargo:
|
||||
InitialUnits: e1
|
||||
|
||||
#PBOX.E2:
|
||||
# Inherits: PBOX
|
||||
# Tooltip:
|
||||
# Name: Pillbox (Grenades)
|
||||
# RenderBuilding:
|
||||
# Image: PBOX
|
||||
|
||||
PBOX.E3:
|
||||
Inherits: PBOX
|
||||
Tooltip:
|
||||
Name: Pillbox (Rockets)
|
||||
RenderBuilding:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Dragon
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
|
||||
PBOX.E4:
|
||||
Inherits: PBOX
|
||||
Tooltip:
|
||||
Name: Pillbox (Flamethrower)
|
||||
RenderBuilding:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Flamer
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
|
||||
PBOX.E7:
|
||||
Inherits: PBOX
|
||||
Tooltip:
|
||||
Name: Pillbox (Tanya)
|
||||
RenderBuilding:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Colt45
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
|
||||
PBOX.SHOK:
|
||||
Inherits: PBOX
|
||||
Tooltip:
|
||||
Name: Pillbox (Tesla)
|
||||
RenderBuilding:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: PortaTesla
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
|
||||
PBOX.SNIPER:
|
||||
Inherits: PBOX
|
||||
Tooltip:
|
||||
Name: Pillbox (Sniper)
|
||||
RenderBuilding:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Sniper
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
|
||||
Turreted:
|
||||
ROT: 255
|
||||
|
||||
HBOX:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: tent
|
||||
Owner: allies
|
||||
# Hotkey: p
|
||||
Tooltip:
|
||||
Name: Camo Pillbox (Unarmed)
|
||||
Name: Camo Pillbox
|
||||
Description: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Icon: HBOXICON
|
||||
Building:
|
||||
Power: -15
|
||||
-GivesBuildableArea:
|
||||
@@ -530,148 +448,16 @@ HBOX:
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Cloak:
|
||||
InitialDelay: 125
|
||||
CloakDelay: 60
|
||||
CloakSound: appear1.aud
|
||||
UncloakSound: appear1.aud
|
||||
Range: 5
|
||||
IronCurtainable:
|
||||
-AcceptsSupplies:
|
||||
Turreted:
|
||||
ROT: 255
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 1
|
||||
PipCount: 1
|
||||
-EmitInfantryOnSell:
|
||||
# EmitCargoOnSell:
|
||||
DrawLineToTarget:
|
||||
TransformOnPassenger@e1:
|
||||
PassengerTypes: e1
|
||||
OnEnter: HBOX.e1
|
||||
OnExit: HBOX
|
||||
SkipMakeAnims: true
|
||||
# TransformOnPassenger@e2:
|
||||
# PassengerTypes: e2
|
||||
# OnEnter: HBOX.e2
|
||||
# OnExit: HBOX
|
||||
# SkipMakeAnims: true
|
||||
TransformOnPassenger@e3:
|
||||
PassengerTypes: e3
|
||||
OnEnter: HBOX.e3
|
||||
OnExit: HBOX
|
||||
SkipMakeAnims: true
|
||||
TransformOnPassenger@e4:
|
||||
PassengerTypes: e4
|
||||
OnEnter: HBOX.e4
|
||||
OnExit: HBOX
|
||||
SkipMakeAnims: true
|
||||
TransformOnPassenger@e7:
|
||||
PassengerTypes: e7
|
||||
OnEnter: HBOX.e7
|
||||
OnExit: HBOX
|
||||
SkipMakeAnims: true
|
||||
TransformOnPassenger@SHOK:
|
||||
PassengerTypes: shok
|
||||
OnEnter: HBOX.shok
|
||||
OnExit: HBOX
|
||||
SkipMakeAnims: true
|
||||
TransformOnPassenger@Sniper:
|
||||
PassengerTypes: sniper
|
||||
OnEnter: HBOX.sniper
|
||||
OnExit: HBOX
|
||||
SkipMakeAnims: true
|
||||
|
||||
HBOX.E1:
|
||||
Inherits: HBOX
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: tent
|
||||
Owner: allies
|
||||
Hotkey: p
|
||||
Tooltip:
|
||||
Name: Camo Pillbox (Guns)
|
||||
Description: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Icon: HBOXICON
|
||||
RenderBuilding:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Vulcan
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
WithMuzzleFlash:
|
||||
Cargo:
|
||||
InitialUnits: e1
|
||||
|
||||
#HBOX.E2:
|
||||
# Inherits: HBOX
|
||||
# Tooltip:
|
||||
# Name: Camo Pillbox (Grenades)
|
||||
# RenderBuilding:
|
||||
# Image: HBOX
|
||||
|
||||
HBOX.E3:
|
||||
Inherits: HBOX
|
||||
Tooltip:
|
||||
Name: Camo Pillbox (Rockets)
|
||||
RenderBuilding:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Dragon
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
|
||||
HBOX.E4:
|
||||
Inherits: HBOX
|
||||
Tooltip:
|
||||
Name: Camo Pillbox (Flamethrower)
|
||||
RenderBuilding:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Flamer
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
|
||||
HBOX.E7:
|
||||
Inherits: HBOX
|
||||
Tooltip:
|
||||
Name: Camo Pillbox (Tanya)
|
||||
RenderBuilding:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Colt45
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
|
||||
HBOX.SHOK:
|
||||
Inherits: HBOX
|
||||
Tooltip:
|
||||
Name: Camo Pillbox (Tesla)
|
||||
RenderBuilding:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: PortaTesla
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
|
||||
HBOX.SNIPER:
|
||||
Inherits: HBOX
|
||||
Tooltip:
|
||||
Name: Camo Pillbox (Sniper)
|
||||
RenderBuilding:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Sniper
|
||||
PrimaryLocalOffset: 0,-11,0,0,0
|
||||
Turreted:
|
||||
ROT: 255
|
||||
|
||||
GUN:
|
||||
Inherits: ^Building
|
||||
@@ -682,19 +468,19 @@ GUN:
|
||||
Owner: allies
|
||||
Hotkey: t
|
||||
Valued:
|
||||
Cost: 600
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Turret
|
||||
Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||
Building:
|
||||
Power: -40
|
||||
Power: -55
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Range: 6
|
||||
Turreted:
|
||||
ROT: 12
|
||||
InitialFacing: 50
|
||||
@@ -705,8 +491,6 @@ GUN:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
|
||||
FTUR:
|
||||
Inherits: ^Building
|
||||
@@ -739,8 +523,6 @@ FTUR:
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
RenderRangeCircle:
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
|
||||
SAM:
|
||||
Inherits: ^Building
|
||||
@@ -780,8 +562,6 @@ SAM:
|
||||
RangeCircleType: aa
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
|
||||
ATEK:
|
||||
Inherits: ^Building
|
||||
@@ -838,9 +618,9 @@ WEAP:
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 1500
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Wood
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
@@ -879,10 +659,6 @@ FACT:
|
||||
CustomSellValue:
|
||||
Value: 2500
|
||||
BaseBuilding:
|
||||
Transforms:
|
||||
IntoActor: mcv
|
||||
Offset:1,1
|
||||
Facing: 96
|
||||
ProductionBar:
|
||||
|
||||
PROC:
|
||||
@@ -894,7 +670,7 @@ PROC:
|
||||
Owner: allies,soviet
|
||||
Hotkey: e
|
||||
Valued:
|
||||
Cost: 1400
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Ore Refinery
|
||||
Description: Converts Ore and Gems into money
|
||||
@@ -914,7 +690,6 @@ PROC:
|
||||
PipCount: 17
|
||||
Capacity: 2000
|
||||
IronCurtainable:
|
||||
DrawLineToTarget:
|
||||
CustomSellValue:
|
||||
Value: 600
|
||||
FreeActor:
|
||||
@@ -963,10 +738,10 @@ HPAD:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 90
|
||||
Prerequisites: dome
|
||||
Owner: allies
|
||||
Owner: allies,soviet
|
||||
Hotkey: i
|
||||
Valued:
|
||||
Cost: 500
|
||||
Cost: 1500
|
||||
Tooltip:
|
||||
Name: Helipad
|
||||
Description: Produces and reloads helicopters
|
||||
@@ -990,7 +765,6 @@ HPAD:
|
||||
Reservable:
|
||||
IronCurtainable:
|
||||
ProductionBar:
|
||||
PrimaryBuilding:
|
||||
|
||||
AFLD:
|
||||
Inherits: ^Building
|
||||
@@ -1001,18 +775,18 @@ AFLD:
|
||||
Owner: soviet
|
||||
Hotkey: g
|
||||
Valued:
|
||||
Cost: 500
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Airfield
|
||||
Description: Provides radar and off-map support\n Special Ability: Paratroopers\n Special Ability: Spy Plane
|
||||
Building:
|
||||
Power: -20
|
||||
Power: -30
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Wood
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Exit@1:
|
||||
@@ -1041,7 +815,6 @@ AFLD:
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
ProductionBar:
|
||||
SupportPowerChargeBar:
|
||||
PrimaryBuilding:
|
||||
|
||||
POWR:
|
||||
Inherits: ^Building
|
||||
@@ -1075,7 +848,7 @@ APWR:
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: dome
|
||||
Prerequisites: powr
|
||||
Owner: allies,soviet
|
||||
Hotkey: l
|
||||
Valued:
|
||||
@@ -1135,7 +908,7 @@ BARR:
|
||||
Owner: soviet
|
||||
Hotkey: b
|
||||
Valued:
|
||||
Cost: 400
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Soviet Barracks
|
||||
Description: Produces infantry
|
||||
@@ -1172,7 +945,7 @@ TENT:
|
||||
Owner: allies
|
||||
Hotkey: b
|
||||
Valued:
|
||||
Cost: 400
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Allied Barracks
|
||||
Description: Produces infantry
|
||||
@@ -1199,23 +972,6 @@ TENT:
|
||||
PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
ProductionBar:
|
||||
|
||||
KENN:
|
||||
Inherits: ^Building
|
||||
Tooltip:
|
||||
Name: Kennel
|
||||
Building:
|
||||
Power: -10
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 300
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
IronCurtainable:
|
||||
-EmitInfantryOnSell:
|
||||
-AcceptsSupplies:
|
||||
|
||||
FIX:
|
||||
Inherits: ^Building
|
||||
@@ -1249,13 +1005,14 @@ FIX:
|
||||
|
||||
FACF:
|
||||
Inherits: ^Building
|
||||
# Buildable:
|
||||
# BuildPaletteOrder: 900
|
||||
# Owner: allies
|
||||
# Cost: 50
|
||||
# Description: Fake Construction Yard
|
||||
# LongDesc: Looks like a Construction Yard.
|
||||
# Hotkey: c
|
||||
Buildable:
|
||||
BuildPaletteOrder: 900
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Tooltip:
|
||||
Name: Fake Construction Yard
|
||||
Description: Fake Construction Yard
|
||||
LongDesc: Looks like a Construction Yard.
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx xxx
|
||||
@@ -1274,14 +1031,15 @@ FACF:
|
||||
|
||||
WEAF:
|
||||
Inherits: ^Building
|
||||
# Buildable:
|
||||
# BuildPaletteOrder: 900
|
||||
# Prerequisites: proc
|
||||
# Owner: allies
|
||||
# Cost: 50
|
||||
# Description: Fake War Factory
|
||||
# LongDesc: Looks like a War Factory.
|
||||
# Hotkey: x
|
||||
Buildable:
|
||||
BuildPaletteOrder: 900
|
||||
Prerequisites: proc
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Tooltip:
|
||||
Name: Fake War Factory
|
||||
Description: Fake War Factory
|
||||
LongDesc: Looks like a War Factory.
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx
|
||||
@@ -1305,14 +1063,13 @@ SYRF:
|
||||
Cost: 50
|
||||
Tooltip:
|
||||
Name: Fake Shipyard
|
||||
# Buildable:
|
||||
# BuildPaletteOrder: 900
|
||||
# Prerequisites: anypower
|
||||
# Owner: allies
|
||||
# Cost: 50
|
||||
# Description: Fake Shipyard
|
||||
# LongDesc: Looks like a Shipyard
|
||||
# Hotkey: z
|
||||
Description: Fake Shipyard
|
||||
LongDesc: Looks like a Shipyard
|
||||
Buildable:
|
||||
BuildPaletteOrder: 900
|
||||
Prerequisites: anypower
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, Water
|
||||
Building:
|
||||
@@ -1357,14 +1114,13 @@ DOMF:
|
||||
Cost: 50
|
||||
Tooltip:
|
||||
Name: Fake Radar Dome
|
||||
# Buildable:
|
||||
# BuildPaletteOrder: 900
|
||||
# Prerequisites: proc
|
||||
# Owner: allies
|
||||
# Cost: 50
|
||||
# Description: Fake Radar Dome
|
||||
# LongDesc: Looks like a Radar Dome
|
||||
# Hotkey: v
|
||||
Description: Fake Radar Dome
|
||||
LongDesc: Looks like a Radar Dome
|
||||
Buildable:
|
||||
BuildPaletteOrder: 900
|
||||
Prerequisites: proc
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xx xx
|
||||
@@ -1396,7 +1152,7 @@ SBAG:
|
||||
Name: Sandbag Wall
|
||||
Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
|
||||
Health:
|
||||
HP: 300
|
||||
HP: 1
|
||||
Armor:
|
||||
Type: Wood
|
||||
|
||||
@@ -1416,7 +1172,7 @@ FENC:
|
||||
Name: Wire Fence
|
||||
Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
|
||||
Health:
|
||||
HP: 300
|
||||
HP: 1
|
||||
Armor:
|
||||
Type: Wood
|
||||
|
||||
@@ -1429,7 +1185,7 @@ BRIK:
|
||||
Owner: allies,soviet
|
||||
Hotkey: w
|
||||
Valued:
|
||||
Cost: 100
|
||||
Cost: 50
|
||||
CustomSellValue:
|
||||
Value: 0
|
||||
Tooltip:
|
||||
@@ -1439,7 +1195,7 @@ BRIK:
|
||||
DamagedSound: crmble2.aud
|
||||
DestroyedSound: kaboom30.aud
|
||||
Health:
|
||||
HP: 500
|
||||
HP: 1
|
||||
Armor:
|
||||
Type: Concrete
|
||||
Wall:
|
||||
@@ -1448,21 +1204,21 @@ BRIK:
|
||||
CYCL:
|
||||
Inherits: ^Wall
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 1
|
||||
Armor:
|
||||
Type: Wood
|
||||
Type: None
|
||||
|
||||
BARB:
|
||||
Inherits: ^Wall
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 1
|
||||
Armor:
|
||||
Type: Wood
|
||||
|
||||
WOOD:
|
||||
Inherits: ^Wall
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 1
|
||||
Armor:
|
||||
Type: Wood
|
||||
|
||||
@@ -1481,8 +1237,7 @@ TECHCENTER:
|
||||
Tooltip:
|
||||
Name: Tech Center
|
||||
Description: Tech Center
|
||||
|
||||
ANYPOWER:
|
||||
Tooltip:
|
||||
Name: Power Plant
|
||||
Description: Power Plant
|
||||
Description: Power Plant
|
||||
@@ -34,7 +34,7 @@ Player:
|
||||
PowerManager:
|
||||
AllyRepair:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
InitialCash: 10000
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@EasyAI:
|
||||
@@ -96,91 +96,6 @@ Player:
|
||||
2tnk: 25%
|
||||
3tnk: 50%
|
||||
SquadSize: 10
|
||||
HackyAI@OptiAI:
|
||||
Name:Eisenhower AI
|
||||
BuildingFractions:
|
||||
proc: 25.1%
|
||||
powr: 35%
|
||||
tent: 0.1%
|
||||
barr: 0.1%
|
||||
weap: 0.1%
|
||||
fix: 0.1%
|
||||
dome: 0.1%
|
||||
atek: 0.1%
|
||||
stek: 0.1%
|
||||
UnitsToBuild:
|
||||
e1: 50%
|
||||
e2: 1%
|
||||
e3: 10%
|
||||
medi: 0.01%
|
||||
e7: 0.01%
|
||||
apc: 10%
|
||||
jeep: 10%
|
||||
ftrk: 25%
|
||||
1tnk: 25%
|
||||
2tnk: 50%
|
||||
3tnk: 75%
|
||||
4tnk: 100%
|
||||
arty: 30%
|
||||
v2rl: 30%
|
||||
SquadSize: 10
|
||||
HackyAI@ZhukovAI:
|
||||
Name:Zhukov AI
|
||||
BuildingFractions:
|
||||
proc: 20%
|
||||
powr: 35%
|
||||
tent: 1%
|
||||
barr: 1%
|
||||
weap: 1%
|
||||
pbox.e1: 4%
|
||||
hbox.e1: 3%
|
||||
gun: 10%
|
||||
ftur: 10%
|
||||
tsla: 5%
|
||||
dome: 10%
|
||||
fix: 0.1%
|
||||
agun: 7%
|
||||
sam: 7%
|
||||
atek: 1%
|
||||
stek: 1%
|
||||
UnitsToBuild:
|
||||
e1: 4%
|
||||
e3: 1%
|
||||
harv: 10%
|
||||
ftrk: 5%
|
||||
v2rl: 40%
|
||||
arty: 40%
|
||||
1tnk: 15%
|
||||
2tnk: 15%
|
||||
3tnk: 15%
|
||||
SquadSize: 25
|
||||
HackyAI@RommelAI:
|
||||
Name:Rommel AI
|
||||
BuildingFractions:
|
||||
proc: 30%
|
||||
powr: 35%
|
||||
tent: 1%
|
||||
barr: 1%
|
||||
weap: 1%
|
||||
pbox.e1: 7%
|
||||
gun: 7%
|
||||
ftur: 10%
|
||||
tsla: 5%
|
||||
fix: 0.1%
|
||||
dome: 10%
|
||||
agun: 5%
|
||||
sam: 1%
|
||||
atek: 1%
|
||||
stek: 1%
|
||||
UnitsToBuild:
|
||||
e1: 5%
|
||||
e3: 10%
|
||||
3tnk: 75%
|
||||
2tnk: 75%
|
||||
v2rl: 15%
|
||||
arty: 15%
|
||||
harv: 10%
|
||||
SquadSize: 7
|
||||
PlayerColorPalette:
|
||||
BasePalette: player
|
||||
RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95
|
||||
@@ -192,7 +107,7 @@ Player:
|
||||
BaseAttackNotifier:
|
||||
PlayerStatistics:
|
||||
|
||||
World:
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
Widget: INGAME_ROOT
|
||||
ObserverWidget: OBSERVER_ROOT
|
||||
@@ -204,8 +119,8 @@ World:
|
||||
BuildingInfluence:
|
||||
ChooseBuildTabOnSelect:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, br1, br2, br3, sbridge1, sbridge2, sbridge3, sbridge4
|
||||
CrateDrop:
|
||||
Bridges: bridge1, bridge2, br1, br2, br3
|
||||
CrateSpawner:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 120
|
||||
@@ -346,7 +261,7 @@ CRATE:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Clear, Rough, Road, Water, Ore, Beach
|
||||
GiveCashCrateAction:
|
||||
Amount: 1000
|
||||
Amount: 2000
|
||||
SelectionShares: 50
|
||||
UseCashTick: yes
|
||||
LevelUpCrateAction:
|
||||
@@ -360,10 +275,6 @@ CRATE:
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
Effect: hide-map
|
||||
HealUnitsCrateAction:
|
||||
Notification: heal2.aud
|
||||
SelectionShares: 2
|
||||
Effect: heal
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
|
||||
@@ -3,48 +3,36 @@ T01:
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T06:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T07:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T08:
|
||||
Inherits: ^Tree
|
||||
@@ -52,69 +40,55 @@ T08:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T13:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T14:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T15:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T16:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
T17:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
@@ -127,32 +101,24 @@ TC02:
|
||||
Building:
|
||||
Footprint: _x_ xx_
|
||||
Dimensions: 3,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
TC03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
TC04:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ____ xxx_ x___
|
||||
Dimensions: 4,3
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
TC05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
MINE:
|
||||
Inherits: ^Tree
|
||||
@@ -216,8 +182,6 @@ ICE01:
|
||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Ice Floe
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
ICE02:
|
||||
Inherits: ^Tree
|
||||
@@ -226,8 +190,6 @@ ICE02:
|
||||
Dimensions: 1,2
|
||||
Tooltip:
|
||||
Name: Ice Floe
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
ICE03:
|
||||
Inherits: ^Tree
|
||||
@@ -236,68 +198,13 @@ ICE03:
|
||||
Dimensions: 2,1
|
||||
Tooltip:
|
||||
Name: Ice Floe
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
ICE04:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Ice Floe
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
ICE05:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Ice Floe
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
# Desert Terrain Expansion
|
||||
ROCK1:
|
||||
Inherits: ^Rock
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
ROCK2:
|
||||
Inherits: ^Rock
|
||||
Building:
|
||||
Footprint: xx_
|
||||
Dimensions: 3,1
|
||||
|
||||
ROCK3:
|
||||
Inherits: ^Rock
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
ROCK4:
|
||||
Inherits: ^Rock
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
ROCK5:
|
||||
Inherits: ^Rock
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
ROCK6:
|
||||
Inherits: ^Rock
|
||||
Building:
|
||||
Footprint: ___ xxx
|
||||
Dimensions: 3,2
|
||||
|
||||
ROCK7:
|
||||
Inherits: ^Rock
|
||||
Building:
|
||||
Footprint: xxxx_
|
||||
Dimensions: 5,1
|
||||
|
||||
T04:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
Name: Ice Floe
|
||||
@@ -3,9 +3,8 @@ V2RL:
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 40
|
||||
Prerequisites: dome
|
||||
Prerequisites: weap,dome
|
||||
Owner: soviet
|
||||
Hotkey: v
|
||||
Valued:
|
||||
Cost: 700
|
||||
Tooltip:
|
||||
@@ -25,7 +24,7 @@ V2RL:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: SCUD
|
||||
EmptyWeapon:
|
||||
EmptyWeapon: SCUD
|
||||
|
||||
1TNK:
|
||||
Inherits: ^Tank
|
||||
@@ -33,18 +32,18 @@ V2RL:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 40
|
||||
Owner: allies
|
||||
Hotkey: g
|
||||
Valued:
|
||||
Cost: 700
|
||||
Tooltip:
|
||||
Name: Light Tank
|
||||
Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Health:
|
||||
HP: 220
|
||||
HP: 300
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 9
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Turreted:
|
||||
@@ -58,28 +57,24 @@ V2RL:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: 1TNK.Husk
|
||||
|
||||
|
||||
2TNK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: fix
|
||||
Owner: allies
|
||||
Hotkey: f
|
||||
Valued:
|
||||
Cost: 850
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Medium Tank
|
||||
Description: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
|
||||
Health:
|
||||
HP: 450
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 8
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
@@ -94,8 +89,6 @@ V2RL:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: 2TNK.Husk
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
|
||||
@@ -104,20 +97,18 @@ V2RL:
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 40
|
||||
Prerequisites: fix
|
||||
Owner: soviet
|
||||
Hotkey: h
|
||||
Valued:
|
||||
Cost: 1150
|
||||
Cost: 950
|
||||
Tooltip:
|
||||
Name: Heavy Tank
|
||||
Description: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
|
||||
Health:
|
||||
HP: 550
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 7
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
@@ -133,8 +124,6 @@ V2RL:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: 3TNK.Husk
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
|
||||
@@ -143,25 +132,24 @@ V2RL:
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: fix,stek
|
||||
Prerequisites: weap,stek
|
||||
Owner: soviet
|
||||
Hotkey: m
|
||||
Valued:
|
||||
Cost: 1800
|
||||
Cost: 1700
|
||||
Tooltip:
|
||||
Name: Mammoth Tank
|
||||
Description: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Health:
|
||||
HP: 900
|
||||
HP: 600
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 3
|
||||
Speed: 4
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Turreted:
|
||||
ROT: 1
|
||||
ROT: 2
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 120mm
|
||||
SecondaryWeapon: MammothTusk
|
||||
@@ -169,19 +157,16 @@ V2RL:
|
||||
SecondaryLocalOffset: -7,2,0,0,25, 7,2,0,0,-25
|
||||
PrimaryRecoil: 4
|
||||
PrimaryRecoilRecovery: 0.7
|
||||
SecondaryRecoil: 1
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: 4TNK.Husk
|
||||
SelfHealing:
|
||||
Step: 1
|
||||
Ticks: 1
|
||||
HealIfBelow: 80%
|
||||
DamageCooldown: 150
|
||||
HealIfBelow: 50%
|
||||
DamageCooldown: 200
|
||||
Selectable:
|
||||
Bounds: 44,38,0,-4
|
||||
|
||||
@@ -190,9 +175,7 @@ ARTY:
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 80
|
||||
Prerequisites: dome
|
||||
Owner: allies
|
||||
Hotkey: r
|
||||
Valued:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
@@ -222,9 +205,8 @@ HARV:
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: proc
|
||||
Owner: allies,soviet
|
||||
Hotkey: e
|
||||
Valued:
|
||||
Cost: 1100
|
||||
Cost: 1400
|
||||
Tooltip:
|
||||
Name: Ore Truck
|
||||
Description: Collects Ore and Gems for processing.\n Unarmed
|
||||
@@ -252,12 +234,10 @@ HARV:
|
||||
-AttackMove:
|
||||
GpsDot:
|
||||
String:Harvester
|
||||
LeavesHusk:
|
||||
HuskActor: HARV.EmptyHusk
|
||||
HarvesterHuskModifier:
|
||||
FullHuskActor: HARV.FullHusk
|
||||
FullnessThreshold: 50
|
||||
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
|
||||
MCV:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
@@ -265,9 +245,8 @@ MCV:
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: fix
|
||||
Owner: allies,soviet
|
||||
Hotkey: b
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Cost: 2500
|
||||
Tooltip:
|
||||
Name: Mobile Construction Vehicle
|
||||
Description: Deploys into another Construction Yard.\n Unarmed
|
||||
@@ -291,10 +270,11 @@ MCV:
|
||||
NoTransformSounds: nodeply1.aud
|
||||
RenderUnit:
|
||||
MustBeDestroyed:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
BaseBuilding:
|
||||
-AttackMove:
|
||||
LeavesHusk:
|
||||
HuskActor: MCV.Husk
|
||||
|
||||
JEEP:
|
||||
Inherits: ^Vehicle
|
||||
@@ -302,9 +282,8 @@ JEEP:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 30
|
||||
Owner: allies
|
||||
Hotkey: n
|
||||
Valued:
|
||||
Cost: 500
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Ranger
|
||||
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
|
||||
@@ -314,9 +293,9 @@ JEEP:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 12
|
||||
Speed: 10
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
Range: 6
|
||||
Turreted:
|
||||
ROT: 10
|
||||
AttackTurreted:
|
||||
@@ -324,31 +303,29 @@ JEEP:
|
||||
PrimaryOffset: 0,0,0,-2
|
||||
WithMuzzleFlash:
|
||||
RenderUnitTurreted:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
AutoTarget:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 1
|
||||
PipCount: 1
|
||||
UnloadFacing: 220
|
||||
|
||||
APC:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 50
|
||||
Owner: soviet
|
||||
Hotkey: c
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 850
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Armored Personnel Carrier
|
||||
Description: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Health:
|
||||
HP: 300
|
||||
HP: 200
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 10
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
AttackFrontal:
|
||||
@@ -357,6 +334,9 @@ APC:
|
||||
RenderUnit:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 5
|
||||
@@ -370,7 +350,6 @@ MNLY.AP:
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: fix
|
||||
Owner: soviet
|
||||
Hotkey: p
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
@@ -383,6 +362,7 @@ MNLY.AP:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 9
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
RenderUnit:
|
||||
@@ -394,6 +374,9 @@ MNLY.AP:
|
||||
Ammo: 5
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
|
||||
MNLY.AT:
|
||||
Inherits: ^Tank
|
||||
@@ -402,7 +385,6 @@ MNLY.AT:
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: fix
|
||||
Owner: allies
|
||||
Hotkey: i
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
@@ -415,6 +397,8 @@ MNLY.AT:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 9
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
ROT:
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
RenderUnit:
|
||||
@@ -426,165 +410,23 @@ MNLY.AT:
|
||||
Ammo: 3
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
|
||||
TRUK:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 120
|
||||
Prerequisites: weap
|
||||
Owner: allies, soviet
|
||||
Hotkey: u
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Supply Truck
|
||||
Description: Transports cash to other players.\n Unarmed
|
||||
Health:
|
||||
HP: 110
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 9
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
RenderUnit:
|
||||
SupplyTruck:
|
||||
Payload: 500
|
||||
AttackMove:
|
||||
JustMove: yes
|
||||
|
||||
MGG:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 150
|
||||
Prerequisites: atek
|
||||
Owner: allies
|
||||
Hotkey: s
|
||||
Valued:
|
||||
Cost: 1500
|
||||
Tooltip:
|
||||
Name: Mobile Gap Generator
|
||||
Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 6
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnitSpinner:
|
||||
Offset: 0,6
|
||||
AttackMove:
|
||||
JustMove: yes
|
||||
CreatesShroud:
|
||||
Range: 4
|
||||
RenderShroudCircle:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: MGG.Husk
|
||||
|
||||
MGG.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Mobile Gap Generator)
|
||||
RenderUnit:
|
||||
Image: mgg
|
||||
ThrowsParticle@spinner:
|
||||
Anim: spinner-idle
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: spinner-idle
|
||||
Offset: 0,6
|
||||
|
||||
1TNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Light Tank)
|
||||
RenderUnit:
|
||||
Image: 1tnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
2TNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Medium Tank)
|
||||
RenderUnit:
|
||||
Image: 2tnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
3TNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Heavy Tank)
|
||||
RenderUnit:
|
||||
Image: 3tnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
4TNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Mammoth Tank)
|
||||
RenderUnit:
|
||||
Image: 4tnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
HARV.FullHusk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Harvester)
|
||||
RenderUnit:
|
||||
Image: hhusk
|
||||
|
||||
HARV.EmptyHusk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Harvester)
|
||||
RenderUnit:
|
||||
Image: hhusk2
|
||||
|
||||
MCV.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (MCV)
|
||||
RenderUnit:
|
||||
Image: mcvhusk
|
||||
|
||||
TTNK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 130
|
||||
Prerequisites: stek,tsla
|
||||
Prerequisites: tsla
|
||||
Owner: soviet
|
||||
Hotkey: l
|
||||
Valued:
|
||||
Cost: 1350
|
||||
Cost: 1500
|
||||
Tooltip:
|
||||
Name: Tesla Tank
|
||||
Description: Tank with mounted tesla coil.\n Strong vs Infantry, Light Vehicles\n and Buildings \n Weak vs Tanks, Aircraft
|
||||
Description: Tank with mounted tesla coil.\n Strong vs Infantry.\n Weak vs Tanks
|
||||
Health:
|
||||
HP: 150
|
||||
HP: 110
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -599,41 +441,9 @@ TTNK:
|
||||
Selectable:
|
||||
Bounds: 28,28,0,0
|
||||
AutoTarget:
|
||||
|
||||
FTRK:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 30
|
||||
Owner: soviet
|
||||
Hotkey: k
|
||||
Valued:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Flak Truck
|
||||
Description: Flak Truck, good for scouting.\n Strong vs Light Vehicles, Aircraft \n Weak vs Tanks
|
||||
Health:
|
||||
HP: 120
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 9
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: FLAK-23
|
||||
PrimaryOffset: 0,5,0,-4
|
||||
PrimaryRecoil: 2
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
Selectable:
|
||||
Bounds: 28,28,0,0
|
||||
|
||||
DTRK:
|
||||
Inherits: ^Vehicle
|
||||
@@ -642,7 +452,6 @@ DTRK:
|
||||
BuildPaletteOrder: 140
|
||||
Prerequisites: stek
|
||||
Owner: soviet
|
||||
Hotkey: o
|
||||
Valued:
|
||||
Cost: 2500
|
||||
Tooltip:
|
||||
@@ -674,7 +483,6 @@ CTNK:
|
||||
BuildPaletteOrder: 140
|
||||
Prerequisites: atek
|
||||
Owner: allies
|
||||
Hotkey: j
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
@@ -698,3 +506,4 @@ CTNK:
|
||||
PrimaryLocalOffset: -4,0,0,0,0, -4,0,0,0,0
|
||||
SecondaryLocalOffset: 4,0,0,0,25, 4,0,0,0,-25
|
||||
ChronoshiftDeploy:
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
3135
mods/ra-classic/tilesets/temperat.yaml
Normal file
3135
mods/ra-classic/tilesets/temperat.yaml
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user