Files
OpenRA/OpenRA.Mods.RA/Activities/Demolish.cs
2014-08-21 11:27:52 +02:00

72 lines
1.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Activities
{
class Demolish : Activity
{
readonly Target target;
readonly int delay;
readonly int flashes;
readonly int flashesDelay;
readonly int flashInterval;
readonly int flashDuration;
public Demolish(Actor target, int delay, int flashes, int flashesDelay, int flashInterval, int flashDuration)
{
this.target = Target.FromActor(target);
this.delay = delay;
this.flashes = flashes;
this.flashesDelay = flashesDelay;
this.flashInterval = flashInterval;
this.flashDuration = flashDuration;
}
public override Activity Tick(Actor self)
{
if (IsCanceled || !target.IsValidFor(self))
return NextActivity;
self.World.AddFrameEndTask(w =>
{
for (var f = 0; f < flashes; f++)
w.Add(new DelayedAction(flashesDelay + f * flashInterval, () =>
w.Add(new FlashTarget(target.Actor, ticks: flashDuration))));
w.Add(new DelayedAction(delay, () =>
{
// Can't demolish an already dead actor
if (target.Type != TargetType.Actor)
return;
var demolishable = target.Actor.TraitOrDefault<IDemolishable>();
if (demolishable == null || !demolishable.IsValidTarget(target.Actor, self))
return;
var modifiers = target.Actor.TraitsImplementing<IDamageModifier>()
.Concat(self.Owner.PlayerActor.TraitsImplementing<IDamageModifier>())
.Select(t => t.GetDamageModifier(self, null));
if (Util.ApplyPercentageModifiers(100, modifiers) > 0)
demolishable.Demolish(target.Actor, self);
}));
});
return NextActivity;
}
}
}