Files
OpenRA/OpenRA.Mods.Common/Traits/World/ActorSpawnManager.cs
reaperrr 55b11d1745 Don't cache ActorSpawners at creation
Re-evaluate before every spawn attempt instead.
Also accounts for ActorSpawner being conditional now.

While a bit more costly in terms of performance, this allows to create spawns mid-game.
2018-03-08 15:39:44 +01:00

3.1 KiB