This website requires JavaScript.
Explore
Help
Register
Sign In
epic
/
OpenRA
Watch
1
Star
0
Fork
0
You've already forked OpenRA
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
55b17f70a8e33b622240bc38c8ee12e18dbbe5b6
OpenRA
/
OpenRA.Game
/
Sound.cs
James Dunne
ce806fdbe6
Prevent too many instances of a single sound starting at once in an absolute location and attenuate volume of new sounds based on number active sounds already playing.
2012-07-06 14:41:24 +12:00
17 KiB
Raw
Blame
History
View Raw
Reference in New Issue
View Git Blame
Copy Permalink