Files
OpenRA/OpenRA.Mods.Common/Scripting/Properties/GuardProperties.cs
clemty ea71620f47 Lua API documentation cleanup
also reduces amount of headings with only a single entry

SendAirStrike() - now listed under "Support Powers"
Guard() - now listed under "Combat"
FindResources() - now listed under "Movement"
Deploy() - now listed under "General"
SendParaTroopers() - now listed under "Support Powers"
Paradrop() - no listed under "Transports"

Teleport() should probably be listd under "Movement", but I don't know how to change that (currently listed under "General").

note that I changed "ScriptGlobal" to "ScriptPropertyGroup" for SendAirStrike() - I hope that does not screw up anything
2015-09-05 15:01:14 +02:00

35 lines
956 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("Combat")]
public class GuardProperties : ScriptActorProperties, Requires<GuardInfo>, Requires<IMoveInfo>
{
Guard guard;
public GuardProperties(ScriptContext context, Actor self)
: base(context, self)
{
guard = self.Trait<Guard>();
}
[ScriptActorPropertyActivity]
[Desc("Guard the target actor.")]
public void Guard(Actor targetActor)
{
if (targetActor.HasTrait<Guardable>())
guard.GuardTarget(Self, Target.FromActor(targetActor));
}
}
}