Files
OpenRA/OpenRa.Game/Tree.cs
chrisf 58be529e32 ConstructionYard.cs!
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1286 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-16 10:29:03 +00:00

22 lines
514 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
using System.Drawing;
namespace OpenRa.Game
{
class Tree : Actor
{
public Tree(TreeReference r, TreeCache renderer, Map map)
{
renderLocation = 24 * (new float2(r.Location) - new float2(map.XOffset, map.YOffset));
currentImages = new Sprite[] { renderer.GetImage(r.Image) };
}
Sprite[] currentImages;
public override Sprite[] CurrentImages { get { return currentImages; } }
}
}