Files
OpenRA/OpenRa.Game/int2.cs
chrisf 58be529e32 ConstructionYard.cs!
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1286 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-16 10:29:03 +00:00

39 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace OpenRa.Game
{
struct int2
{
public int X,Y;
public int2( int x, int y ) { this.X = x; this.Y = y; }
public int2( Point p ) { X = p.X; Y = p.Y; }
public int2( Size p ) { X = p.Width; Y = p.Height; }
public static int2 operator +(int2 a, int2 b) { return new int2(a.X + b.X, a.Y + b.Y); }
public static int2 operator -(int2 a, int2 b) { return new int2(a.X - b.X, a.Y - b.Y); }
public static int2 operator *(int a, int2 b) { return new int2(a * b.X, a * b.Y); }
public static int2 operator *(int2 b, int a) { return new int2(a * b.X, a * b.Y); }
public float2 ToFloat2() { return new float2(X, Y); }
public static bool operator ==(int2 me, int2 other) { return (me.X == other.X && me.Y == other.Y); }
public static bool operator !=(int2 me, int2 other) { return !(me == other); }
public int2 Sign() { return new int2(Math.Sign(X), Math.Sign(Y)); }
public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
public override bool Equals(object obj)
{
if (obj == null)
return false;
int2 o = (int2)obj;
return o == this;
}
}
}