Files
OpenRA/mods/common/metrics.yaml
Ivaylo Draganov c9ff54bfd5 Add hotkey settings panel with a hotkey remap dialog
* Add HotkeyDialogLogic.cs
* Add dialog-hotkey.yaml to all mods
* Add `GetFirstDuplicate` method to HotkeyManager to aid in validation
* Add "Player" and/or "Spectator" type to all hotkeys to allow for
validation based on overlapping types
* Change settings.yaml and SettingsLogic.cs to work with the new dialog
2019-06-28 12:10:48 +02:00

49 lines
1.3 KiB
YAML

Metrics:
ButtonDepth: 1
ButtonFont: Regular
ButtonTextColor: FFFFFF
ButtonTextColorDisabled: 808080
ButtonTextContrast: false
ButtonTextContrastColorDark: 000000
ButtonTextContrastColorLight: 7F7F7F
ButtonTextShadow: false
CheckboxPressedState: false
GameStartedColor: FFA500
HotkeyColor: FFFFFF
HotkeyColorDisabled: 808080
HotkeyColorInvalid: FF0000
HotkeyFont: Regular
IncompatibleGameColor: A9A9A9
IncompatibleGameStartedColor: D2691E
IncompatibleProtectedGameColor: 8B0000
IncompatibleVersionColor: FF0000
IncompatibleWaitingGameColor: 32CD32
PlayerStanceColorAllies: FFFF00
PlayerStanceColorEnemies: FF0000
PlayerStanceColorNeutrals: D2B48C
PlayerStanceColorSelf: 32CD32
ProtectedGameColor: FF0000
SpawnColor: FFFFFF
SpawnContrastColor: 000000
SpawnFont: TinyBold
SpawnLabelOffset: 0,1
TextColor: FFFFFF
TextContrast: false
TextContrastColorDark: 000000
TextContrastColorLight: 7F7F7F
TextFont: Regular
TextShadow: false
TextfieldColor: FFFFFF
TextfieldColorDisabled: 808080
TextfieldColorInvalid: FFC0C0
TextfieldColorHighlight: 195BC4
TextfieldFont: Regular
WaitingGameColor: 00FF00
UPnPDisabledColor: FFFFFF
UPnPEnabledColor: 00FF00
UPnPNotSupportedColor: FF0000
NoticeInfoColor: FFFFFF
NoticeWarningColor: FFA500
NoticeSuccessColor: 00FF00
NoticeErrorColor: FF0000