Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
59afc46ab5edf580eaf11fe82d06547e7a07d846
OpenRA/mods/d2k
History
Matthias Mailänder 59afc46ab5 separate ra chrome for better reusability in d2k
2013-04-15 13:11:42 +02:00
..
bits
mapped DATA.R8 completely, fixes #2341
2013-04-15 13:11:35 +02:00
chrome
separate ra chrome for better reusability in d2k
2013-04-15 13:11:42 +02:00
maps
new map, dune_boogie
2013-04-13 09:13:23 -07:00
rules
removed blood splatter idle animation for d2k rifle infantry
2013-04-15 13:11:42 +02:00
tilesets
merge Dune 2000 "Rounded Edges" mod
2012-12-04 10:08:14 +13:00
uibits
don't package the PhotoShop files
2013-04-15 13:11:42 +02:00
weapons
explosions added in weapons/ folder; defaults l8r
2013-04-14 13:42:06 -07:00
chrome.yaml
remove admin indicator icon to avoid confusion/overlapping
2013-03-02 15:01:11 +01:00
cursors.yaml
merge Dune 2000 "Rounded Edges" mod
2012-12-04 10:08:14 +13:00
metrics.yaml
make Dune 2000 an independent mod
2012-05-26 18:13:51 +02:00
mod.yaml
separate ra chrome for better reusability in d2k
2013-04-15 13:11:42 +02:00
music.yaml
inherit units that differ only slightly for each faction
2012-05-26 20:20:01 +02:00
notifications.yaml
BuildingCapture, ActorLost now use notifications.yaml
2013-04-15 13:11:41 +02:00
sequences.yaml
removed blood splatter idle animation for d2k rifle infantry
2013-04-15 13:11:42 +02:00
voices.yaml
replaced RA sounds by Dune 2000 ones
2012-06-23 16:00:20 +02:00
weapons.yaml
mapped DATA.R8 completely, fixes #2341
2013-04-15 13:11:35 +02:00
Powered by Gitea Version: 1.25.4 Page: 135ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API