Files
OpenRA/OpenRa.Game/GameRules/AftermathInfo.cs
2010-01-17 09:30:53 +13:00

15 lines
393 B
C#

namespace OpenRa.GameRules
{
class AftermathInfo
{
public readonly int MTankDistance = 0;
public readonly float QuakeUnitDamage = 0f;
public readonly float QuakeBuildingDamage = 0f;
public readonly float QuakeInfantryDamage = 0f;
public readonly int QuakeDelay = 0;
public readonly int CarrierLaunchDelay = 0;
public readonly int ChronoTankDuration = 0;
}
}