15 lines
393 B
C#
15 lines
393 B
C#
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namespace OpenRa.GameRules
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{
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class AftermathInfo
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{
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public readonly int MTankDistance = 0;
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public readonly float QuakeUnitDamage = 0f;
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public readonly float QuakeBuildingDamage = 0f;
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public readonly float QuakeInfantryDamage = 0f;
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public readonly int QuakeDelay = 0;
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public readonly int CarrierLaunchDelay = 0;
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public readonly int ChronoTankDuration = 0;
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}
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}
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