Files
OpenRA/OpenRa.Game/Traits/Modifiers/InvisibleToOthers.cs
2010-02-09 13:42:33 +13:00

16 lines
376 B
C#

using System.Collections.Generic;
namespace OpenRa.Traits
{
class InvisibleToOthersInfo : StatelessTraitInfo<InvisibleToOthers> { }
class InvisibleToOthers : IRenderModifier
{
public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
{
return self.World.LocalPlayer == self.Owner
? r : new Renderable[] { };
}
}
}