Files
OpenRA/mods/cnc/mod.yaml
2010-02-05 23:04:40 +13:00

61 lines
1.4 KiB
YAML

# Classic Command and Conquer -- Package Manifest
Folders:
./mods/cnc/
./
Packages:
mods/cnc/overrides.mix
mods/cnc/packages/cclocal.mix
mods/cnc/packages/speech.mix
mods/cnc/packages/conquer.mix
# mods/cnc/packages/general.mix
mods/cnc/packages/sounds.mix
mods/cnc/packages/tempicnh.mix
mods/cnc/packages/updatec.mix
~main.mix
redalert.mix
hires.mix
local.mix
speech.mix
allies.mix
russian.mix
temperat.mix
snow.mix
interior.mix
general.mix
conquer.mix
sounds.mix
LegacyRules:
mods/cnc/minimal.ini: Minimal rules definitions
mods/cnc/weapons.ini: Weapons are still in the old format
mods/cnc/voices.ini: Voices are still in the old format
Rules:
mods/cnc/defaults.yaml: Basic stuff
mods/cnc/system.yaml: Player and world actors
mods/cnc/structures.yaml:
mods/cnc/infantry.yaml:
mods/cnc/vehicles.yaml:
mods/cnc/trees.yaml:
mods/cnc/civilian.yaml: Civilian structures and bridges
mods/cnc/compat.yaml: Compatability tweaks for real-ra maps
Sequences:
mods/cnc/sequences-structures.xml:
mods/cnc/sequences-vehicles.xml:
mods/cnc/sequences-infantry.xml:
mods/cnc/sequences.xml: Obsolete; will disappear once done converting
Chrome:
mods/cnc/chrome.xml:
Assemblies:
mods/cnc/OpenRa.Mods.Cnc.dll: Cnc mod traits
mods/ra/OpenRa.Mods.RA.dll: Red alert mod traits
Maps:
scg01ea.ini: GDI Mission 1
scm01ea.ini: Green Acres