Files
OpenRA/mods/d2k/rules/misc.yaml
reaperrr 88430f3a33 Fix mpspawn, waypoint and camera art
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00

281 lines
6.2 KiB
YAML

crate:
HiddenUnderFog:
Tooltip:
Name: Crate
Crate:
Lifetime: 120
TerrainTypes: Sand, Dune, Rock
GiveCashCrateAction@1:
Amount: 750
SelectionShares: 25
UseCashTick: yes
GiveCashCrateAction@2:
Amount: 1000
SelectionShares: 50
UseCashTick: yes
GiveCashCrateAction@3:
Amount: 1500
SelectionShares: 25
UseCashTick: yes
ExplodeCrateAction@1:
Weapon: CrateExplosion
SelectionShares: 5
HideMapCrateAction:
SelectionShares: 5
Effect: hide-map
LevelUpCrateAction:
SelectionShares: 40
RevealMapCrateAction:
SelectionShares: 2
Effect: reveal-map
GiveUnitCrateAction@LightInfantry:
SelectionShares: 15
Units: light_inf, light_inf, light_inf, light_inf, light_inf
Prerequisites: techlevel.low, barracks
GiveUnitCrateAction@Trooper:
SelectionShares: 10
Units: trooper, trooper, trooper, trooper
Prerequisites: techlevel.low, barracks, upgrade.barracks
GiveUnitCrateAction@Engineer:
SelectionShares: 10
Units: engineer
Prerequisites: techlevel.low, barracks, upgrade.barracks
GiveUnitCrateAction@Trike:
SelectionShares: 25
Units: trike
ValidFactions: atreides, harkonnen
Prerequisites: techlevel.low, light_factory
GiveUnitCrateAction@Raider:
SelectionShares: 25
Units: raider
ValidFactions: ordos
Prerequisites: techlevel.low, light_factory
GiveUnitCrateAction@Quad:
SelectionShares: 20
Units: quad
Prerequisites: techlevel.medium, light_factory, upgrade.light
GiveUnitCrateAction@CombatA:
SelectionShares: 15
Units: combat_tank_a
ValidFactions: atreides
Prerequisites: techlevel.low, heavy_factory
GiveUnitCrateAction@CombatH:
SelectionShares: 15
Units: combat_tank_h
ValidFactions: harkonnen
Prerequisites: techlevel.low, heavy_factory
GiveUnitCrateAction@CombatO:
SelectionShares: 15
Units: combat_tank_o
ValidFactions: ordos
Prerequisites: techlevel.low, heavy_factory
GiveUnitCrateAction@SiegeTank:
SelectionShares: 12
Units: siege_tank
Prerequisites: techlevel.medium, heavy_factory, upgrade.heavy
GiveUnitCrateAction@MissileTank:
SelectionShares: 10
Units: missile_tank
Prerequisites: techlevel.high, heavy_factory, research_centre
GiveUnitCrateAction@StealthRaider:
SelectionShares: 8
Units: stealth_raider
ValidFactions: ordos
Prerequisites: techlevel.medium, light_factory, upgrade.light, high_tech_factory
GiveUnitCrateAction@Fremen:
SelectionShares: 5
Units: fremen, fremen
ValidFactions: atreides
Prerequisites: techlevel.high, palace
GiveUnitCrateAction@Sardaukar:
SelectionShares: 5
Units: sardaukar, sardaukar, sardaukar
ValidFactions: harkonnen
Prerequisites: techlevel.high, palace
GiveUnitCrateAction@Saboteur:
SelectionShares: 5
Units: saboteur
ValidFactions: ordos
Prerequisites: techlevel.high, palace
GiveUnitCrateAction@SonicTank:
SelectionShares: 5
Units: sonic_tank
ValidFactions: atreides
Prerequisites: techlevel.high, research_centre
GiveUnitCrateAction@Devast:
SelectionShares: 5
Units: devastator
ValidFactions: harkonnen
Prerequisites: techlevel.high, research_centre
GiveUnitCrateAction@DeviatorTank:
SelectionShares: 5
Units: deviator
ValidFactions: ordos
Prerequisites: techlevel.high, research_centre
GiveMcvCrateAction:
SelectionShares: 0
NoBaseSelectionShares: 9001
Units: mcv
QuantizeFacingsFromSequence:
RenderSprites:
Palette: effect
WithCrateBody:
Passenger:
CustomSelectionSize:
CustomBounds: 20,20
mpspawn:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
waypoint:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
^carryall.colorpicker:
Inherits: carryall
Aircraft:
InitialFacing: 104
RenderSprites:
Image: carryall
Palette: colorpicker
camera:
AlwaysVisible:
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
Immobile:
OccupiesSpace: false
Health:
HP: 1000
RevealsShroud:
Range: 6c768
Type: CenterPosition
wormspawner:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
WormSpawner:
upgrade.conyard:
AlwaysVisible:
Tooltip:
Name: Construction Yard Upgrade
Description: Unlocks new construction options
Buildable:
BuildPaletteOrder: 50
Prerequisites: construction_yard
Queue: Upgrade
BuildLimit: 1
Valued:
Cost: 1000
CustomBuildTimeValue:
Value: 590
RenderSprites:
Image: conyard.harkonnen
FactionImages:
atreides: conyard.atreides
ordos: conyard.ordos
corrino: conyard.corrino
ProvidesPrerequisite@upgradename:
upgrade.barracks:
AlwaysVisible:
Tooltip:
Name: Barracks Upgrade
Description: Unlocks additional infantry
Buildable:
BuildPaletteOrder: 50
Prerequisites: barracks
Queue: Upgrade
BuildLimit: 1
Valued:
Cost: 500
CustomBuildTimeValue:
Value: 290
RenderSprites:
Image: barracks.harkonnen
FactionImages:
atreides: barracks.atreides
ordos: barracks.ordos
ProvidesPrerequisite@upgradename:
upgrade.light:
AlwaysVisible:
Tooltip:
Name: Light Factory Upgrade
Description: Unlocks additional light units
Buildable:
BuildPaletteOrder: 50
Prerequisites: light_factory
Queue: Upgrade
BuildLimit: 1
Valued:
Cost: 400
CustomBuildTimeValue:
Value: 215
RenderSprites:
Image: light.harkonnen
FactionImages:
atreides: light.atreides
ordos: light.ordos
ProvidesPrerequisite@upgradename:
upgrade.heavy:
AlwaysVisible:
Tooltip:
Name: Heavy Factory Upgrade
Description: Unlocks advanced technology and heavy weapons
Buildable:
BuildPaletteOrder: 50
Prerequisites: heavy_factory
Queue: Upgrade
BuildLimit: 1
Valued:
Cost: 800
CustomBuildTimeValue:
Value: 380
RenderSprites:
Image: heavy.harkonnen
FactionImages:
atreides: heavy.atreides
ordos: heavy.ordos
corrino: heavy.corrino
ProvidesPrerequisite@upgradename:
upgrade.hightech:
AlwaysVisible:
Tooltip:
Name: High Tech Factory Upgrade
Description: Unlocks the Air Strike superweapon
Buildable:
BuildPaletteOrder: 50
Prerequisites: ~hightech.atreides, ~techlevel.superweapons
Queue: Upgrade
BuildLimit: 1
Valued:
Cost: 1500
CustomBuildTimeValue:
Value: 720
RenderSprites:
Image: hightech.atreides
ProvidesPrerequisite@upgradename: