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5dcd48a54e65b4bed11cd4e13f3bf919d5dfdc19
OpenRA/OpenRA.Game/Traits
History
Matthias Mailänder 0b349f943e Merge pull request #9890 from atlimit8/CreateEffectWarhead_TargetTypes
Target type support for CreateEffectWarhead
2015-11-22 15:42:54 +01:00
..
Player
Prevent frozen actors leaking through shroud.
2015-11-08 20:53:47 +00:00
World
Rename ActorMap *UnitsAt* occurences to *ActorsAt*
2015-10-16 00:07:06 +02:00
DebugPauseState.cs
Simplify return statements.
2015-04-01 12:33:17 -05:00
DrawLineToTarget.cs
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
EditorTilesetFilter.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
LintAttributes.cs
lint check player palette reference
2015-09-27 14:57:58 +02:00
RejectsOrders.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Selectable.cs
check voice actor references
2015-06-20 12:09:58 +02:00
Target.cs
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
TraitsInterfaces.cs
Merge pull request #9890 from atlimit8/CreateEffectWarhead_TargetTypes
2015-11-22 15:42:54 +01:00
Util.cs
Moved RandomWalk to OpenRA.Traits.Util
2015-10-11 18:59:11 +02:00
ValidateOrder.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
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