373 lines
11 KiB
Objective-C
373 lines
11 KiB
Objective-C
/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#import <Cocoa/Cocoa.h>
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#include <dlfcn.h>
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#define SYSTEM_MONO_PATH @"/Library/Frameworks/Mono.framework/Versions/Current/"
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#define SYSTEM_MONO_MIN_VERSION @"6.4"
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typedef int (* mono_main)(int argc, char **argv);
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typedef void (* mono_free)(void *ptr);
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typedef char *(* mono_get_runtime_build_info)(void);
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@interface OpenRALauncher : NSObject <NSApplicationDelegate>
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- (void)launchGameWithArgs: (NSArray *)gameArgs;
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@end
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@implementation OpenRALauncher
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BOOL launched = NO;
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NSTask *gameTask;
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static int check_mono_version(const char *version, const char *req_version)
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{
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char *req_end, *end;
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long req_val, val;
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while (*req_version)
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{
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req_val = strtol(req_version, &req_end, 10);
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if (req_version == req_end || (*req_end && *req_end != '.'))
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{
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fprintf(stderr, "Bad version requirement string '%s'\n", req_end);
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return FALSE;
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}
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req_version = req_end;
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if (*req_version)
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req_version++;
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val = strtol (version, &end, 10);
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if (version == end || val < req_val)
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return FALSE;
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if (val > req_val)
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return TRUE;
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if (*req_version == '.' && *end != '.')
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return FALSE;
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version = end + 1;
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}
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return TRUE;
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}
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- (int)hasValidMono
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{
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void *libmono = dlopen([[SYSTEM_MONO_PATH stringByAppendingPathComponent: @"/lib/libmonosgen-2.0.dylib"] UTF8String], RTLD_LAZY);
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if (libmono == NULL)
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{
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fprintf (stderr, "Failed to load libmonosgen-2.0.dylib: %s\n", dlerror());
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return FALSE;
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}
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mono_main _mono_main = (mono_main)dlsym(libmono, "mono_main");
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if (!_mono_main)
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{
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fprintf(stderr, "Could not load mono_main(): %s\n", dlerror());
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return FALSE;
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}
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mono_free _mono_free = (mono_free)dlsym(libmono, "mono_free");
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if (!_mono_free)
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{
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fprintf(stderr, "Could not load mono_free(): %s\n", dlerror());
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return FALSE;
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}
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mono_get_runtime_build_info _mono_get_runtime_build_info = (mono_get_runtime_build_info)dlsym(libmono, "mono_get_runtime_build_info");
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if (!_mono_get_runtime_build_info)
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{
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fprintf(stderr, "Could not load mono_get_runtime_build_info(): %s\n", dlerror());
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return FALSE;
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}
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char *mono_version = _mono_get_runtime_build_info();
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return check_mono_version(mono_version, [SYSTEM_MONO_MIN_VERSION UTF8String]);
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}
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- (NSString *)modName
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{
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NSDictionary *plist = [[NSBundle mainBundle] infoDictionary];
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if (plist)
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{
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NSString *title = [plist objectForKey:@"CFBundleDisplayName"];
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if (title && [title length] > 0)
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return title;
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}
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return @"OpenRA";
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}
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- (void)exitWithMonoPrompt
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{
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[NSApp setActivationPolicy: NSApplicationActivationPolicyRegular];
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[[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
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NSString *modName = [self modName];
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NSString *title = [NSString stringWithFormat: @"Cannot launch %@", modName];
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NSString *message = [NSString stringWithFormat: @"%@ requires Mono %@ or later. Please install Mono and try again.", modName, SYSTEM_MONO_MIN_VERSION];
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NSAlert *alert = [[NSAlert alloc] init];
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[alert setMessageText:title];
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[alert setInformativeText:message];
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[alert addButtonWithTitle:@"Download Mono"];
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[alert addButtonWithTitle:@"Quit"];
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NSInteger answer = [alert runModal];
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[alert release];
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if (answer == NSAlertFirstButtonReturn)
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[[NSWorkspace sharedWorkspace] openURL: [NSURL URLWithString:@"https://www.mono-project.com/download/"]];
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exit(1);
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}
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- (void)exitWithCrashPrompt
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{
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[NSApp setActivationPolicy: NSApplicationActivationPolicyRegular];
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[[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
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NSString *modName = [self modName];
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NSString *message = [NSString stringWithFormat: @"%@ has encountered a fatal error and must close.\nPlease refer to the crash logs and FAQ for more information.", modName];
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NSAlert *alert = [[NSAlert alloc] init];
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[alert setMessageText:@"Fatal Error"];
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[alert setInformativeText:message];
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[alert addButtonWithTitle:@"View Logs"];
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[alert addButtonWithTitle:@"View FAQ"];
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[alert addButtonWithTitle:@"Quit"];
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NSInteger answer = [alert runModal];
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[alert release];
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if (answer == NSAlertFirstButtonReturn)
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{
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NSString *logDir = [@"~/Library/Application Support/OpenRA/Logs/" stringByExpandingTildeInPath];
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[[NSWorkspace sharedWorkspace] openFile: logDir withApplication:@"Finder"];
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}
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else if (answer == NSAlertSecondButtonReturn)
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{
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NSDictionary *plist = [[NSBundle mainBundle] infoDictionary];
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if (plist)
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{
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NSString *faqUrl = [plist objectForKey:@"FaqUrl"];
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if (faqUrl && [faqUrl length] > 0)
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[[NSWorkspace sharedWorkspace] openURL: [NSURL URLWithString:faqUrl]];
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}
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}
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exit(1);
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}
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// Application was launched via a URL handler
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- (void)getUrl:(NSAppleEventDescriptor *)event withReplyEvent:(NSAppleEventDescriptor *)replyEvent
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{
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NSMutableArray *gameArgs = [[[NSProcessInfo processInfo] arguments] mutableCopy];
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NSDictionary *plist = [[NSBundle mainBundle] infoDictionary];
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NSString *url = [[event paramDescriptorForKeyword:keyDirectObject] stringValue];
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if (plist)
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{
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NSString *joinServerUrl = [plist objectForKey:@"JoinServerUrlScheme"];
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if (joinServerUrl && [joinServerUrl length] > 0)
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{
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NSString *prefix = [joinServerUrl stringByAppendingString: @"://"];
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if ([url hasPrefix: prefix])
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{
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NSString *trimmed = [url substringFromIndex:[prefix length]];
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NSArray *parts = [trimmed componentsSeparatedByString:@":"];
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NSNumberFormatter *formatter = [[NSNumberFormatter alloc] init];
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if ([parts count] == 2 && [formatter numberFromString: [parts objectAtIndex:1]] != nil)
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[gameArgs addObject: [NSString stringWithFormat: @"Launch.Connect=%@", trimmed]];
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[formatter release];
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}
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}
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}
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[self launchGameWithArgs: gameArgs];
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[gameArgs release];
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}
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- (void)applicationWillFinishLaunching:(NSNotification *)aNotification
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{
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// Register for url events
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NSDictionary *plist = [[NSBundle mainBundle] infoDictionary];
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if (plist)
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{
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NSString *joinServerUrl = [plist objectForKey:@"JoinServerUrlScheme"];
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NSString *bundleIdentifier = [plist objectForKey:@"CFBundleIdentifier"];
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if (joinServerUrl && [joinServerUrl length] > 0 && bundleIdentifier)
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{
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LSSetDefaultHandlerForURLScheme((CFStringRef)joinServerUrl, (CFStringRef)bundleIdentifier);
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[[NSAppleEventManager sharedAppleEventManager] setEventHandler:self andSelector:@selector(getUrl:withReplyEvent:) forEventClass:kInternetEventClass andEventID:kAEGetURL];
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}
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}
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}
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- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
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{
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[self launchGameWithArgs: [[NSProcessInfo processInfo] arguments]];
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}
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- (BOOL)applicationShouldTerminateAfterLastWindowClosed: (NSApplication *)theApplication
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{
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return YES;
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}
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- (void)launchGameWithArgs: (NSArray *)gameArgs
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{
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if (launched)
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{
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NSLog(@"launchgame is already running... ignoring request.");
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return;
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}
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launched = YES;
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if (![self hasValidMono])
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[self exitWithMonoPrompt];
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// Default values - can be overriden by setting certain keys Info.plist
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NSString *gameName = @"OpenRA.dll";
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NSString *modId = nil;
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NSDictionary *plist = [[NSBundle mainBundle] infoDictionary];
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if (plist)
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{
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NSString *exeValue = [plist objectForKey:@"MonoGameExe"];
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if (exeValue && [exeValue length] > 0)
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gameName = exeValue;
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NSString *modIdValue = [plist objectForKey:@"ModId"];
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if (modIdValue && [modIdValue length] > 0)
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modId = modIdValue;
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}
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NSString *exePath = [[[NSBundle mainBundle] bundlePath] stringByAppendingPathComponent: @"Contents/MacOS/"];
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NSString *gamePath = [[[NSBundle mainBundle] bundlePath] stringByAppendingPathComponent: @"Contents/Resources/"];
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NSString *launchPath = [SYSTEM_MONO_PATH stringByAppendingPathComponent: @"Commands/mono"];
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NSString *appPath = [exePath stringByAppendingPathComponent: @"OpenRA"];
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NSString *engineLaunchPath = [self resolveTranslocatedPath: appPath];
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NSMutableArray *launchArgs = [NSMutableArray arrayWithCapacity: [gameArgs count] + 2];
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[launchArgs addObject: @"--debug"];
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[launchArgs addObject: [gamePath stringByAppendingPathComponent: gameName]];
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[launchArgs addObject: [NSString stringWithFormat:@"Engine.LaunchPath=\"%@\"", engineLaunchPath]];
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if (modId)
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[launchArgs addObject: [NSString stringWithFormat:@"Game.Mod=%@", modId]];
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[launchArgs addObjectsFromArray: gameArgs];
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NSLog(@"Running launchgame with arguments:");
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for (size_t i = 0; i < [launchArgs count]; i++)
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NSLog(@"%@", [launchArgs objectAtIndex: i]);
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gameTask = [[NSTask alloc] init];
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[gameTask setCurrentDirectoryPath: gamePath];
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[gameTask setLaunchPath: launchPath];
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[gameTask setArguments: launchArgs];
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[[NSNotificationCenter defaultCenter]
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addObserver: self
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selector: @selector(taskExited:)
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name: NSTaskDidTerminateNotification
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object: gameTask
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];
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[gameTask launch];
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}
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- (NSString *)resolveTranslocatedPath: (NSString *)path
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{
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// macOS 10.12 introduced the "App Translocation" feature, which runs quarantined applications
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// from a transient read-only disk image. The read-only image isn't a problem, but the transient
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// path breaks the mod registration/switching feature.
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// This resolves the original path which can then be written into the mod metadata for future
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// launches (which will then be re-translocated)
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// Running on macOS < 10.12
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if (floor(NSAppKitVersionNumber) <= 1404)
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return path;
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void *handle = dlopen("/System/Library/Frameworks/Security.framework/Security", RTLD_LAZY);
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// Failed to load security framework
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if (handle == NULL)
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return path;
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Boolean (*mySecTranslocateIsTranslocatedURL)(CFURLRef path, bool *isTranslocated, CFErrorRef * __nullable error);
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mySecTranslocateIsTranslocatedURL = dlsym(handle, "SecTranslocateIsTranslocatedURL");
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CFURLRef __nullable (*mySecTranslocateCreateOriginalPathForURL)(CFURLRef translocatedPath, CFErrorRef * __nullable error);
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mySecTranslocateCreateOriginalPathForURL = dlsym(handle, "SecTranslocateCreateOriginalPathForURL");
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// Failed to resolve required functions
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if (mySecTranslocateIsTranslocatedURL == NULL || mySecTranslocateCreateOriginalPathForURL == NULL)
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return path;
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bool isTranslocated = false;
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CFURLRef pathURLRef = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, (__bridge CFStringRef)path, kCFURLPOSIXPathStyle, false);
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if (mySecTranslocateIsTranslocatedURL(pathURLRef, &isTranslocated, NULL))
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{
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if (isTranslocated)
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{
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CFURLRef resolvedURL = mySecTranslocateCreateOriginalPathForURL(pathURLRef, NULL);
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path = [(NSURL *)(resolvedURL) path];
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}
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}
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CFRelease(pathURLRef);
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return path;
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}
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- (void)taskExited:(NSNotification *)note
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{
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[[NSNotificationCenter defaultCenter]
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removeObserver:self
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name:NSTaskDidTerminateNotification
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object:gameTask
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];
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int ret = [gameTask terminationStatus];
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NSLog(@"launchgame exited with code %d", ret);
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[gameTask release];
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gameTask = nil;
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// We're done here
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if (ret != 0)
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[self exitWithCrashPrompt];
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exit(0);
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}
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@end
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int main(int argc, char **argv)
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{
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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NSApplication *application = [NSApplication sharedApplication];
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OpenRALauncher *launcher = [[OpenRALauncher alloc] init];
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[NSApp setActivationPolicy: NSApplicationActivationPolicyProhibited];
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[application setDelegate:launcher];
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[application run];
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[launcher release];
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[pool drain];
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return EXIT_SUCCESS;
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}
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