- Made private methods static where possible (runtime can elide checking the object for null). - Declared attribute classes as sealed (allows reflection on attributes to complete faster). - Moved some static cctor's into field initializers (static cctor's are slower than static field initializers). - Made classes static if they contained only static methods (can't create instances of useless objects). - Use inferable Exts.Lazy and not new Lazy<T>(). - Added required STAThread attribute to CrashDialog. - Removed unused parameters in private methods. - Added Serializable attribute to exceptions. - Added parameter name in calls to ArgumentNullException. - Use of as operator instead of is + cast. - Changed (x as Foo).Bar anti-pattern into ((Foo)x).Bar. Results in sensible cast exceptions on error rather than null dereferences. - Removed unused method in NullShader.
26 lines
758 B
C#
26 lines
758 B
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
|
|
namespace OpenRA.Traits
|
|
{
|
|
/* attributes used by RALint to understand the rules */
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public sealed class ActorReferenceAttribute : Attribute { }
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public sealed class WeaponReferenceAttribute : Attribute { }
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public sealed class VoiceReferenceAttribute : Attribute { }
|
|
}
|