Adds a random map generator tailored for the Dune 2000 mod, D2kMapGenerator. This map generator has some limitations compared to the RA/CnC map generator (ExperimentalMapGenerator): - Symmetry is far less accurate for non-trivial rotations. - No circular map shapes. - Unplayable regions are not obstructed and no symmetry corrections are applied. This is partly due to mod limitations (e.g., no decorative actors), but I've also considered it less important. - Somewhat higher map generation failure rates, due to more extreme play-space requirements. In order to support the map generator, some additional features are added to common map generation utilties: - A "FromTemplates" MultiBrush collection shorthand. - Path partitioning logic in Terraformer, use to split paths into multiple TilingPaths with different segment types.
3.1 KiB
3.1 KiB