Files
OpenRA/mods/cnc/rules/civilian-desert.yaml

395 lines
6.8 KiB
YAML

V20:
Inherits: ^CivBuilding
HitShape:
UseTargetableCellsOffsets: false
TargetableOffsets: -840,-512,0, 0,0,0, -840,512,0
Type: Rectangle
TopLeft: -1024, -512
BottomRight: 1024, 896
Building:
Footprint: xx xx
Dimensions: 2,2
SpawnActorOnDeath:
Actor: V20.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Sala's House
V20.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: xx xx
Dimensions: 2,2
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Sala's House (Destroyed)
V21:
Inherits: ^CivBuilding
HitShape:
UseTargetableCellsOffsets: false
TargetableOffsets: 840,-512,0, 420,0,0, 840,512,0
Type: Rectangle
TopLeft: -1024, -1024
BottomRight: 1024, 0
HitShape@WELL:
TargetableOffsets: -770,512,0
Type: Rectangle
TopLeft: 0, 0
BottomRight: 1024, 598
Building:
Footprint: xx xx
Dimensions: 2,2
SpawnActorOnDeath:
Actor: V21.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Abdul's House
V21.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: xx xx
Dimensions: 2,2
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Abdul's House (Destroyed)
V22:
Inherits: ^CivBuilding
Inherits@shape: ^2x1Shape
Building:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V22.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Pablo's Wicked Pub
V22.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: xx
Dimensions: 2,1
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Pablo's Wicked Pub (Destroyed)
V23:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V23.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Village Well
V23.Husk:
Inherits: ^CivBuildingHusk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Village Well (Destroyed)
V24:
Inherits: ^CivBuilding
HitShape:
UseTargetableCellsOffsets: false
TargetableOffsets: -630,-512,0, 0,0,0, -630,256,0, 420,-512,0
Type: Rectangle
TopLeft: -1024, -683
BottomRight: 640, 853
Building:
Footprint: xx xx
Dimensions: 2,2
SpawnActorOnDeath:
Actor: V24.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Camel Trader
V24.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: xx xx
Dimensions: 2,2
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Camel Trader (Destroyed)
V25:
Inherits: ^CivBuilding
HitShape:
UseTargetableCellsOffsets: false
TargetableOffsets: 0,-128,0, 420,512,0
Type: Rectangle
TopLeft: -683, -683
BottomRight: 1024, 512
Building:
Footprint: xx xx
Dimensions: 2,2
Tooltip:
Name: Church
SpawnActorOnDeath:
Actor: V25.Husk
MapEditorData:
RequireTilesets: DESERT
V25.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: xx xx
Dimensions: 2,2
Tooltip:
Name: Church (Destroyed)
MapEditorData:
RequireTilesets: DESERT
V26:
Inherits: ^CivBuilding
Inherits@shape: ^2x1Shape
Building:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V26.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Ali's House
V26.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: xx
Dimensions: 2,1
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Ali's House (Destroyed)
V27:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V27.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Trader Ted's
V27.Husk:
Inherits: ^CivBuildingHusk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Trader Ted's (Destroyed)
V28:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V28.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Menelik's House
V28.Husk:
Inherits: ^CivBuildingHusk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Menelik's House (Destroyed)
V29:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V29.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Prestor John's House
V29.Husk:
Inherits: ^CivBuildingHusk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Prestor John's House (Destroyed)
V30:
Inherits: ^CivBuilding
Inherits@shape: ^2x1Shape
Building:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V30.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Village Well
V30.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: xx
Dimensions: 2,1
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Village Well (Destroyed)
V31:
Inherits: ^CivBuilding
Inherits@shape: ^2x1Shape
Building:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V31.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Witch Doctor's Hut
V31.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: xx
Dimensions: 2,1
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Witch Doctor's Hut (Destroyed)
V32:
Inherits: ^CivBuilding
Inherits@shape: ^2x1Shape
Building:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V32.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Rikitikitembo's Hut
V32.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: xx
Dimensions: 2,1
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Rikitikitembo's Hut (Destroyed)
V33:
Inherits: ^CivBuilding
Inherits@shape: ^2x1Shape
Building:
Footprint: xx
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V33.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Roarke's Hut
V33.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: xx
Dimensions: 2,1
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Roarke's Hut (Destroyed)
V34:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V34.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Mubasa's Hut
V34.Husk:
Inherits: ^CivBuildingHusk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Mubasa's Hut (Destroyed)
V35:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V35.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Aksum's Hut
V35.Husk:
Inherits: ^CivBuildingHusk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Aksum's Hut (Destroyed)
V36:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V36.Husk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Mambo's Hut
V36.Husk:
Inherits: ^CivBuildingHusk
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Mambo's Hut (Destroyed)
V37:
Inherits: ^CivBuilding
HitShape:
UseTargetableCellsOffsets: false
TargetableOffsets: 0,0,0, 0,1024,0
Type: Rectangle
TopLeft: -512, -597
BottomRight: 1536, 597
SpawnActorOnDeath:
Actor: V37.Husk
Building:
Footprint: __xx_ ___xx
Dimensions: 5,2
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: The Studio
V37.Husk:
Inherits: ^CivBuildingHusk
Building:
Footprint: __xx_ ___xx
Dimensions: 5,2
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: The Studio (Destroyed)