Files
OpenRA/OpenRA.Mods.Common/Traits/World/ValidateOrder.cs
2024-08-05 12:55:59 +03:00

51 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Network;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[TraitLocation(SystemActors.World)]
[Desc("Used to detect exploits. Attach this to the world actor.")]
public class ValidateOrderInfo : TraitInfo<ValidateOrder> { }
public class ValidateOrder : IValidateOrder
{
public bool OrderValidation(OrderManager orderManager, World world, int clientId, Order order)
{
if (order.Subject == null || order.Subject.Owner == null)
return true;
var subjectClientId = order.Subject.Owner.ClientIndex;
var subjectClient = orderManager.LobbyInfo.ClientWithIndex(subjectClientId);
if (subjectClient == null)
{
Log.Write("debug", $"Tick {world.WorldTick}: " +
$"Order sent to {order.Subject.Owner.ResolvedPlayerName}: " +
$"resolved ClientIndex `{subjectClientId}` doesn't exist");
return false;
}
var isBotOrder = subjectClient.Bot != null && clientId == subjectClient.BotControllerClientIndex;
// Drop orders from players who shouldn't be able to control this actor
// This may be because the owner changed within the last net tick,
// or, less likely, the client may be trying to do something malicious.
if (subjectClientId != clientId && !isBotOrder)
return false;
return order.Subject.AcceptsOrder(order.OrderString);
}
}
}