Files
OpenRA/OpenRA.Game/Traits/LintAttributes.cs

16 lines
410 B
C#

using System;
namespace OpenRA.Traits
{
/* attributes used by RALint to understand the rules */
[AttributeUsage(AttributeTargets.Field)]
public class ActorReferenceAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Field)]
public class WeaponReferenceAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Field)]
public class VoiceReferenceAttribute : Attribute { }
}