Files
OpenRA/OpenRA.Game/Widgets/Delegates/DeveloperModeDelegate.cs
2010-10-12 17:23:55 +13:00

108 lines
3.8 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
using OpenRA;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Widgets.Delegates
{
public class DeveloperModeDelegate : IWidgetDelegate
{
readonly World world;
[ObjectCreator.UseCtor]
public DeveloperModeDelegate( [ObjectCreator.Param("world")] World world )
{
this.world = world;
var devmodeBG = Widget.RootWidget.GetWidget("INGAME_ROOT").GetWidget("DEVELOPERMODE_BG");
var devModeButton = Widget.RootWidget.GetWidget<ButtonWidget>("INGAME_DEVELOPERMODE_BUTTON");
devModeButton.OnMouseUp = mi =>
{
devmodeBG.Visible ^= true;
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_SHROUD").Checked =
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().DisableShroud;
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_SHROUD").OnMouseDown = mi =>
{
Game.IssueOrder(new Order("DevShroud", world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_UNITDEBUG").Checked =
() => Game.Settings.Debug.ShowCollisions;
devmodeBG.GetWidget("CHECKBOX_UNITDEBUG").OnMouseDown = mi =>
{
Game.IssueOrder(new Order("DevUnitDebug", world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_PATHDEBUG").Checked =
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().PathDebug;
devmodeBG.GetWidget("CHECKBOX_PATHDEBUG").OnMouseDown = mi =>
{
Game.IssueOrder(new Order("DevPathDebug", world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<ButtonWidget>("GIVE_CASH").OnMouseUp = mi =>
{
Game.IssueOrder(new Order("DevGiveCash", world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("INSTANT_BUILD").Checked =
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().FastBuild;
devmodeBG.GetWidget<CheckboxWidget>("INSTANT_BUILD").OnMouseDown = mi =>
{
Game.IssueOrder(new Order("DevFastBuild", world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("INSTANT_CHARGE").Checked =
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().FastCharge;
devmodeBG.GetWidget<CheckboxWidget>("INSTANT_CHARGE").OnMouseDown = mi =>
{
Game.IssueOrder(new Order("DevFastCharge", world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("ENABLE_TECH").Checked =
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().AllTech;
devmodeBG.GetWidget<CheckboxWidget>("ENABLE_TECH").OnMouseDown = mi =>
{
Game.IssueOrder(new Order("DevEnableTech", world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<ButtonWidget>("GIVE_EXPLORATION").OnMouseUp = mi =>
{
Game.IssueOrder(new Order("DevGiveExploration", world.LocalPlayer.PlayerActor));
return true;
};
devModeButton.IsVisible = () => { return Game.LobbyInfo.GlobalSettings.AllowCheats; };
}
}
}