Files
OpenRA/mods/ra/maps/drop-zone-w/rules.yaml
Paul Chote 75f78f8d27 Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00

72 lines
1.4 KiB
YAML

World:
CrateSpawner:
Maximum: 3
SpawnInterval: 125
WaterChance: 100
CrateActors: unitcrate
InitialSpawnDelay: 0
-SpawnMPUnits:
-MPStartLocations:
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: False
BuildRadiusCheckboxVisible: False
MapOptions:
TechLevelDropdownLocked: True
TechLevelDropdownVisible: False
TechLevel: unrestricted
UNITCRATE:
Inherits: ^Crate
GiveUnitCrateAction@pt:
SelectionShares: 7
Units: pt
GiveUnitCrateAction@dd:
SelectionShares: 6
Units: dd
GiveUnitCrateAction@ca:
SelectionShares: 4
Units: ca
GiveUnitCrateAction@ss:
SelectionShares: 6
Units: ss
GiveUnitCrateAction@msub:
SelectionShares: 4
Units: msub
Crate:
TerrainTypes: Water
LST:
Tooltip:
Name: Naval Mobile HQ
Health:
HP: 100000
Mobile:
Speed: 170
Armament@PRIMARY:
Weapon: M60mg
Armament@SECONDARY:
Name: secondary
Weapon: M60mg
AttackFrontal:
WithMuzzleOverlay:
MustBeDestroyed:
RequiredForShortGame: true
Player:
Shroud:
FogCheckboxLocked: True
FogCheckboxEnabled: False
FogCheckboxVisible: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: True
ExploredMapCheckboxVisible: False
PlayerResources:
DefaultCashDropdownLocked: True
DefaultCashDropdownVisible: False
DefaultCash: 5000
LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
Enabled: False
Locked: True
Visible: False
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Visible: False