Files
OpenRA/OpenRA.Mods.RA/Air/AttackHeli.cs
geckosoft 6b40abb58c Implemented: Stances
Added: Basic stances (Aggressive, Guard (Hold Ground), Hold Fire, None (dummy), Return Fire)
Added: WorldCommandWidget (to be able to set said stances)
Added: WorldCommandWidget to ra (cnc will follow, later on)
Changed: Added support to AttackBase for firing with movement disabled + utility method ScanForTarget (used by stances)
Added: AssignUnitStance (attach this to unit-producing actors, together with what stances can be picked as 'default')
2010-11-13 17:26:42 +13:00

31 lines
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C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Air
{
class AttackHeliInfo : AttackFrontalInfo
{
public override object Create(ActorInitializer init) { return new AttackHeli(init.self, this); }
}
class AttackHeli : AttackFrontal
{
public AttackHeli(Actor self, AttackHeliInfo info) : base(self, info) { }
protected override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
return new HeliAttack( newTarget );
}
}
}