Files
OpenRA/OpenRa.Game/ConstructionYard.cs

30 lines
572 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using BluntDirectX.Direct3D;
namespace OpenRa.Game
{
class ConstructionYard : Actor
{
Animation animation = new Animation( "fact" );
public ConstructionYard(float2 location, int palette)
{
this.renderLocation = location;
this.palette = palette;
animation.PlayToEnd( "make" );
}
public override Sprite[] CurrentImages
{
get { return animation.Images; }
}
public override void Tick( World world, double t )
{
animation.Tick( t );
}
}
}