Files
OpenRA/OpenRa.Game/Refinery.cs

27 lines
491 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
using BluntDirectX.Direct3D;
using System.Drawing;
namespace OpenRa.Game
{
class Refinery : Actor
{
Animation a = new Animation( "proc" );
public Refinery(float2 location, int palette)
{
a.PlayToEnd( "idle" );
this.renderLocation = location;
this.palette = palette;
}
public override Sprite[] CurrentImages
{
get { return a.Images; }
}
}
}