27 lines
491 B
C#
27 lines
491 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenRa.FileFormats;
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using BluntDirectX.Direct3D;
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using System.Drawing;
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namespace OpenRa.Game
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{
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class Refinery : Actor
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{
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Animation a = new Animation( "proc" );
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public Refinery(float2 location, int palette)
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{
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a.PlayToEnd( "idle" );
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this.renderLocation = location;
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this.palette = palette;
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}
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public override Sprite[] CurrentImages
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{
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get { return a.Images; }
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}
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}
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}
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