Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6ca51e47c1e2028a2bc00c1b2d15f7b852c1c1ac
OpenRA/mods/cnc/rules
History
Paul Chote d255a3989e Upgrade mod rules.
2015-04-30 07:35:27 +12:00
..
ai.yaml
Add missing EOF newline to mod yaml files.
2014-10-19 21:06:50 +13:00
aircraft.yaml
Add an upgrade rule.
2015-04-27 19:47:12 +12:00
civilian-desert.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
civilian.yaml
Add a delay before wandering, use it on viceroids
2015-01-03 06:56:20 +02:00
defaults.yaml
Add an upgrade rule for TakeCover
2015-04-26 14:29:12 +03:00
husks.yaml
remove BelowUnits
2014-10-29 21:38:30 +01:00
infantry.yaml
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
misc.yaml
fix the cnc mpspawn and waypoint palettes
2015-04-26 18:12:21 +12:00
player.yaml
Convert SelfHealing to upgrades.
2014-09-27 22:14:45 +12:00
ships.yaml
Yaml style fixes to reduce future --upgrade-mod "noise" a little
2015-03-27 00:11:32 +01:00
structures.yaml
Upgrade mod rules.
2015-04-30 07:35:27 +12:00
tech.yaml
Convert SelfHealing to upgrades.
2014-09-27 22:14:45 +12:00
trees.yaml
split WithActiveAnimation from SeedsResource
2014-07-06 14:58:29 +02:00
vehicles.yaml
Change "Cannot deploy here" to a notification.
2015-03-03 18:45:44 +00:00
world.yaml
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00
Powered by Gitea Version: 1.25.1 Page: 243ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API