104 lines
1.8 KiB
YAML
104 lines
1.8 KiB
YAML
World:
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LuaScript:
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Scripts: gdi03.lua
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MusicPlaylist:
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StartingMusic: crep226m
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MissionData:
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Briefing: Build up forces to destroy Nod base.\n\nOnce all Nod SAM sites are neutralized then air support will be provided to combat obstacles such as turrets.\n\nDestroy all units and structures to complete the mission objective.
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BriefingVideo: gdi3.vqa
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StartVideo: samdie.vqa
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WinVideo: bombaway.vqa
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LossVideo: gameover.vqa
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SBAG:
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-Crushable:
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WEAP:
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Buildable:
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Prerequisites: ~disabled
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NUK2:
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Buildable:
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Prerequisites: ~disabled
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FIX:
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Buildable:
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Prerequisites: ~disabled
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HPAD:
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Buildable:
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Prerequisites: ~disabled
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EYE:
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Buildable:
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Prerequisites: ~disabled
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GUN:
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Buildable:
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Prerequisites: ~disabled
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ATWR:
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Buildable:
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Prerequisites: ~disabled
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E3:
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Buildable:
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Prerequisites: ~disabled
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E4:
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Buildable:
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Prerequisites: ~disabled
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E5:
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Buildable:
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Prerequisites: ~disabled
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RMBO:
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Buildable:
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Prerequisites: ~disabled
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AFLD:
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Buildable:
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Prerequisites: ~disabled
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TMPL:
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Buildable:
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Prerequisites: ~disabled
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OBLI:
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Buildable:
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Prerequisites: ~disabled
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SAM:
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Buildable:
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Prerequisites: ~disabled
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Building:
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Power:
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Amount: -10
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-Capturable:
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HQ:
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Tooltip:
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Description: Provides an overview of the battlefield.\n Requires power to operate.
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-AirstrikePower:
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airstrike.proxy:
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AlwaysVisible:
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AirstrikePower:
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Icon: airstrike
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StartFullyCharged: True
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ChargeTime: 120
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SquadSize: 3
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QuantizedFacings: 8
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Description: Air Strike
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LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
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EndChargeSound: airredy1.aud
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SelectTargetSound: select1.aud
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InsufficientPowerSound: nopower1.aud
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IncomingSound: enemya.aud
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UnitType: a10
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DisplayBeacon: True
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BeaconPoster: airstrike
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DisplayRadarPing: True
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CameraActor: camera
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