Files
OpenRA/OpenRA.Mods.RA/Widgets/PowerBinWidget.cs
2013-07-04 23:19:25 +12:00

120 lines
3.9 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class PowerBinWidget : Widget
{
// Power bar
float2 powerOrigin = new float2(42, 205); // Relative to radarOrigin
Size powerSize = new Size(138, 5);
float? lastPowerProvidedPos;
float? lastPowerDrainedPos;
string powerCollection;
readonly string RadarBin = "INGAME_RADAR_BIN";
readonly PowerManager power;
readonly World world;
[ObjectCreator.UseCtor]
public PowerBinWidget(World world)
{
this.world = world;
if (world.LocalPlayer != null)
power = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
}
static Color GetPowerColor(PowerManager pm)
{
if (pm.PowerState == PowerState.Critical) return Color.Red;
if (pm.PowerState == PowerState.Low) return Color.Orange;
return Color.LimeGreen;
}
const float PowerBarLerpFactor = .2f;
public override void Draw()
{
if( world.LocalPlayer == null ) return;
if( world.LocalPlayer.WinState != WinState.Undefined ) return;
var radarBin = Ui.Root.Get<SlidingContainerWidget>(RadarBin);
powerCollection = "power-" + world.LocalPlayer.Country.Race;
// Nothing to draw
if (power.PowerProvided == 0 && power.PowerDrained == 0)
return;
// Draw bar horizontally
var barStart = powerOrigin + radarBin.ChildOrigin;
var barEnd = barStart + new float2(powerSize.Width, 0);
float powerScaleBy = 100;
var maxPower = Math.Max(power.PowerProvided, power.PowerDrained);
while (maxPower >= powerScaleBy) powerScaleBy *= 2;
// Current power supply
var powerLevelTemp = barStart.X + (barEnd.X - barStart.X) * (power.PowerProvided / powerScaleBy);
lastPowerProvidedPos = float2.Lerp(lastPowerProvidedPos.GetValueOrDefault(powerLevelTemp), powerLevelTemp, PowerBarLerpFactor);
var powerLevel = new float2(lastPowerProvidedPos.Value, barStart.Y);
var color = GetPowerColor(power);
var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
for (int i = 0; i < powerSize.Height; i++)
{
color = (i - 1 < powerSize.Height / 2) ? color : colorDark;
var leftOffset = new float2(0, i);
var rightOffset = new float2(0, i);
// Indent corners
if ((i == 0 || i == powerSize.Height - 1) && powerLevel.X - barStart.X > 1)
{
leftOffset.X += 1;
rightOffset.X -= 1;
}
Game.Renderer.LineRenderer.DrawLine(barStart + leftOffset, powerLevel + rightOffset, color, color);
}
// Power usage indicator
var indicator = ChromeProvider.GetImage( powerCollection, "power-indicator");
var powerDrainedTemp = barStart.X + (barEnd.X - barStart.X) * (power.PowerDrained / powerScaleBy);
lastPowerDrainedPos = float2.Lerp(lastPowerDrainedPos.GetValueOrDefault(powerDrainedTemp), powerDrainedTemp, PowerBarLerpFactor);
var powerDrainLevel = new float2(lastPowerDrainedPos.Value - indicator.size.X / 2, barStart.Y - 1);
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, powerDrainLevel);
// Render the tooltip
var rect = new Rectangle((int) barStart.X, (int) barStart.Y, powerSize.Width, powerSize.Height);
if (rect.InflateBy(0, 5, 0, 5).Contains(Viewport.LastMousePos))
{
var pos = new int2(rect.Left + 5, rect.Top + 5);
var border = WidgetUtils.GetBorderSizes("dialog4");
WidgetUtils.DrawPanel("dialog4", rect.InflateBy(0, 0, 0, 50 + border[1]));
Game.Renderer.Fonts["Bold"].DrawText("Power", pos, Color.White);
pos += new int2(0, 20);
Game.Renderer.Fonts["Regular"].DrawText("Provided: {0}\nDrained: {1}".F(power.PowerProvided, power.PowerDrained), pos, Color.White);
}
}
}
}