Remove the hardcoded mess of RadarBinWidget.

This commit is contained in:
Paul Chote
2013-07-01 22:34:40 +12:00
parent 4d3f7b366b
commit 6fa4e54022
11 changed files with 174 additions and 321 deletions

View File

@@ -9,6 +9,8 @@
#endregion
using System.Drawing;
using System.Linq;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Orders;
using OpenRA.Mods.RA.Widgets;
@@ -100,9 +102,17 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
playerWidgets.Get<ButtonWidget>("OPTIONS_BUTTON").OnClick = OptionsClicked;
var winLossWatcher = playerWidgets.Get<LogicTickerWidget>("WIN_LOSS_WATCHER");
winLossWatcher.OnTick = () =>
bool radarEnabled = false;
sidebarRoot.Get<RadarWidget>("RADAR_MINIMAP").IsEnabled = () => radarEnabled;
var sidebarTicker = playerWidgets.Get<LogicTickerWidget>("SIDEBAR_TICKER");
sidebarTicker.OnTick = () =>
{
// Update radar bin
radarEnabled = world.ActorsWithTrait<ProvidesRadar>()
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
// Switch to observer mode after win/loss
if (world.LocalPlayer.WinState != WinState.Undefined)
Game.RunAfterTick(() =>
{

View File

@@ -409,7 +409,6 @@
<Compile Include="Widgets\ObserverSupportPowerIconsWidget.cs" />
<Compile Include="Widgets\OrderButtonWidget.cs" />
<Compile Include="Widgets\PowerBinWidget.cs" />
<Compile Include="Widgets\RadarBinWidget.cs" />
<Compile Include="Widgets\RadarWidget.cs" />
<Compile Include="Widgets\StrategicProgressWidget.cs" />
<Compile Include="Widgets\SupportPowerBinWidget.cs" />
@@ -456,6 +455,7 @@
<Compile Include="Widgets\Logic\CreditsLogic.cs" />
<Compile Include="Render\WithResources.cs" />
<Compile Include="Render\WithHarvestAnimation.cs" />
<Compile Include="Widgets\SlidingContainerWidget.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -77,6 +77,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
observerWidgets.Get<ButtonWidget>("INGAME_STATS_BUTTON").OnClick = () => gameRoot.Get("OBSERVER_STATS").Visible ^= true;
}
enum RadarBinState { Closed, BinAnimating, RadarAnimating, Open };
void InitPlayerWidgets()
{
var playerWidgets = Game.LoadWidget(world, "PLAYER_WIDGETS", playerRoot, new WidgetArgs());
@@ -104,9 +105,28 @@ namespace OpenRA.Mods.RA.Widgets.Logic
moneyBin.Get<OrderButtonWidget>("POWER_DOWN").GetKey = _ => Game.Settings.Keys.PowerDownKey;
moneyBin.Get<OrderButtonWidget>("REPAIR").GetKey = _ => Game.Settings.Keys.RepairKey;
var winLossWatcher = playerWidgets.Get<LogicTickerWidget>("WIN_LOSS_WATCHER");
winLossWatcher.OnTick = () =>
bool radarActive = false;
RadarBinState binState = RadarBinState.Closed;
var radarBin = playerWidgets.Get<SlidingContainerWidget>("INGAME_RADAR_BIN");
radarBin.IsOpen = () => radarActive || binState > RadarBinState.BinAnimating;
radarBin.AfterOpen = () => binState = RadarBinState.RadarAnimating;
radarBin.AfterClose = () => binState = RadarBinState.Closed;
var radarMap = radarBin.Get<RadarWidget>("RADAR_MINIMAP");
radarMap.IsEnabled = () => radarActive && binState >= RadarBinState.RadarAnimating;
radarMap.AfterOpen = () => binState = RadarBinState.Open;
radarMap.AfterClose = () => binState = RadarBinState.BinAnimating;
radarBin.Get<ImageWidget>("RADAR_BIN_BG").GetImageCollection = () => "chrome-"+world.LocalPlayer.Country.Race;
var sidebarTicker = playerWidgets.Get<LogicTickerWidget>("SIDEBAR_TICKER");
sidebarTicker.OnTick = () =>
{
// Update radar bin
radarActive = world.ActorsWithTrait<ProvidesRadar>()
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
// Switch to observer mode after win/loss
if (world.LocalPlayer.WinState != WinState.Undefined)
Game.RunAfterTick(() =>
{

View File

@@ -53,7 +53,7 @@ namespace OpenRA.Mods.RA.Widgets
if( world.LocalPlayer == null ) return;
if( world.LocalPlayer.WinState != WinState.Undefined ) return;
var radarBin = Ui.Root.Get<RadarBinWidget>(RadarBin);
var radarBin = Ui.Root.Get<SlidingContainerWidget>(RadarBin);
powerCollection = "power-" + world.LocalPlayer.Country.Race;
@@ -62,7 +62,7 @@ namespace OpenRA.Mods.RA.Widgets
return;
// Draw bar horizontally
var barStart = powerOrigin + radarBin.RadarOrigin;
var barStart = powerOrigin + radarBin.ChildOrigin;
var barEnd = barStart + new float2(powerSize.Width, 0);
float powerScaleBy = 100;

View File

@@ -1,232 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class RadarBinWidget : Widget
{
public string WorldInteractionController = null;
static float2 radarOpenOrigin = new float2(Game.viewport.Width - 215, 29);
static float2 radarClosedOrigin = new float2(Game.viewport.Width - 215, -166);
float2 radarOrigin = radarClosedOrigin;
float radarMinimapHeight;
const int radarSlideAnimationLength = 15;
const int radarActivateAnimationLength = 5;
int radarAnimationFrame = 0;
bool radarAnimating = false;
bool hasRadar = false;
string radarCollection;
float previewScale = 0;
RectangleF mapRect = Rectangle.Empty;
int2 previewOrigin;
Sprite terrainSprite;
Sprite customTerrainSprite;
Sprite actorSprite;
Sprite shroudSprite;
/* hack to expose this to other broken widgets which rely on it */
public float2 RadarOrigin { get { return radarOrigin; } }
readonly World world;
[ObjectCreator.UseCtor]
public RadarBinWidget(World world)
{
this.world = world;
var size = Math.Max(world.Map.Bounds.Width, world.Map.Bounds.Height);
previewScale = Math.Min(192f / world.Map.Bounds.Width, 192f / world.Map.Bounds.Height);
previewOrigin = new int2(9 + (int)(radarOpenOrigin.X + previewScale * (size - world.Map.Bounds.Width)/2), (int)(radarOpenOrigin.Y + previewScale * (size - world.Map.Bounds.Height)/2));
mapRect = new RectangleF(previewOrigin.X, previewOrigin.Y, (int)(world.Map.Bounds.Width * previewScale), (int)(world.Map.Bounds.Height * previewScale));
// Only needs to be done once
var terrainBitmap = Minimap.TerrainBitmap(world.Map);
var r = new Rectangle( 0, 0, world.Map.Bounds.Width, world.Map.Bounds.Height );
var s = new Size( terrainBitmap.Width, terrainBitmap.Height );
terrainSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
terrainSprite.sheet.Texture.SetData(terrainBitmap);
// Data is set in Tick()
customTerrainSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
actorSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
shroudSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
}
public override string GetCursor(int2 pos)
{
if (world == null || !hasRadar)
return null;
var loc = MinimapPixelToCell(pos);
var mi = new MouseInput
{
Location = loc.ToInt2(),
Button = MouseButton.Right,
Modifiers = Game.GetModifierKeys()
};
var cursor = world.OrderGenerator.GetCursor( world, loc, mi );
if (cursor == null)
return "default";
return CursorProvider.HasCursorSequence(cursor+"-minimap") ? cursor+"-minimap" : cursor;
}
public override bool HandleMouseInput(MouseInput mi)
{
if (!hasRadar || radarAnimating) return false; // we're not set up for this.
if (!mapRect.Contains(mi.Location))
return false;
var loc = MinimapPixelToCell(mi.Location);
if ((mi.Event == MouseInputEvent.Down || mi.Event == MouseInputEvent.Move) && mi.Button == MouseButton.Left)
Game.viewport.Center(loc.ToFloat2());
if (mi.Event == MouseInputEvent.Down && mi.Button == MouseButton.Right)
{
// fake a mousedown/mouseup here
var fakemi = new MouseInput
{
Event = MouseInputEvent.Down,
Button = MouseButton.Right,
Modifiers = mi.Modifiers,
Location = (((loc.ToPPos().ToFloat2()) - Game.viewport.Location) * Game.viewport.Zoom).ToInt2()
};
if (WorldInteractionController != null)
{
var controller = Ui.Root.Get<WorldInteractionControllerWidget>(WorldInteractionController);
controller.HandleMouseInput(fakemi);
fakemi.Event = MouseInputEvent.Up;
controller.HandleMouseInput(fakemi);
}
}
return true;
}
public override Rectangle EventBounds
{
get { return new Rectangle((int)mapRect.X, (int)mapRect.Y, (int)mapRect.Width, (int)mapRect.Height);}
}
public override void Draw()
{
if( world == null || world.LocalPlayer == null ) return;
if( world.LocalPlayer.WinState != WinState.Undefined ) return;
radarCollection = "radar-" + world.LocalPlayer.Country.Race;
var rsr = Game.Renderer.RgbaSpriteRenderer;
rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "left"), radarOrigin);
rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "right"), radarOrigin + new float2(201, 0));
rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "bottom"), radarOrigin + new float2(0, 192));
rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "bg"), radarOrigin + new float2(9, 0));
// Don't draw the radar if the tray is moving
if (radarAnimationFrame >= radarSlideAnimationLength)
{
var o = new float2(mapRect.Location.X, mapRect.Location.Y + world.Map.Bounds.Height * previewScale * (1 - radarMinimapHeight)/2);
var s = new float2(mapRect.Size.Width, mapRect.Size.Height*radarMinimapHeight);
rsr.DrawSprite(terrainSprite, o, s);
rsr.DrawSprite(customTerrainSprite, o, s);
rsr.DrawSprite(actorSprite, o, s);
rsr.DrawSprite(shroudSprite, o, s);
// Draw viewport rect
if (radarAnimationFrame == radarSlideAnimationLength + radarActivateAnimationLength)
{
var wr = Game.viewport.WorldRect;
var wro = new CPos(wr.X, wr.Y);
var tl = CellToMinimapPixel(wro);
var br = CellToMinimapPixel(wro + new CVec(wr.Width, wr.Height));
Game.Renderer.EnableScissor((int)mapRect.Left, (int)mapRect.Top, (int)mapRect.Width, (int)mapRect.Height);
Game.Renderer.LineRenderer.DrawRect(tl, br, Color.White);
Game.Renderer.DisableScissor();
}
}
}
int updateTicks = 0;
public override void Tick()
{
var hasRadarNew = world
.ActorsWithTrait<ProvidesRadar>()
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
if (hasRadarNew != hasRadar)
{
radarAnimating = true;
Sound.PlayNotification(null, "Sounds", (hasRadarNew ? "RadarUp" : "RadarDown"), null);
}
hasRadar = hasRadarNew;
// Build the radar image
if (hasRadar)
{
--updateTicks;
if (updateTicks <= 0)
{
updateTicks = 12;
customTerrainSprite.sheet.Texture.SetData(Minimap.CustomTerrainBitmap(world));
}
if (updateTicks == 8)
actorSprite.sheet.Texture.SetData(Minimap.ActorsBitmap(world));
if (updateTicks == 4)
shroudSprite.sheet.Texture.SetData(Minimap.ShroudBitmap(world));
}
if (!radarAnimating)
return;
// Increment frame
if (hasRadar)
radarAnimationFrame++;
else
radarAnimationFrame--;
// Calculate radar bin position
if (radarAnimationFrame <= radarSlideAnimationLength)
radarOrigin = float2.Lerp(radarClosedOrigin, radarOpenOrigin, radarAnimationFrame * 1.0f / radarSlideAnimationLength);
// Minimap height
if (radarAnimationFrame >= radarSlideAnimationLength)
radarMinimapHeight = float2.Lerp(0, 1, (radarAnimationFrame - radarSlideAnimationLength) * 1.0f / radarActivateAnimationLength);
// Animation is complete
if (radarAnimationFrame == (hasRadar ? radarSlideAnimationLength + radarActivateAnimationLength : 0))
radarAnimating = false;
}
int2 CellToMinimapPixel(CPos p)
{
return new int2((int)(mapRect.X +previewScale*(p.X - world.Map.Bounds.Left)), (int)(mapRect.Y + previewScale*(p.Y - world.Map.Bounds.Top)));
}
CPos MinimapPixelToCell(int2 p)
{
return new CPos(world.Map.Bounds.Left + (int)((p.X - mapRect.X) / previewScale), world.Map.Bounds.Top + (int)((p.Y - mapRect.Y) / previewScale));
}
}
}

View File

@@ -22,16 +22,18 @@ namespace OpenRA.Mods.RA.Widgets
public int AnimationLength = 5;
public string RadarOnlineSound = null;
public string RadarOfflineSound = null;
public Func<bool> IsEnabled = () => false;
public Action AfterOpen = () => {};
public Action AfterClose = () => {};
float radarMinimapHeight;
int AnimationFrame = 0;
int frame = 0;
bool hasRadar = false;
bool animating = false;
int updateTicks = 0;
float previewScale = 0;
int2 previewOrigin = int2.Zero;
Rectangle mapRect = Rectangle.Empty;
int2 previewOrigin;
Sprite terrainSprite;
Sprite customTerrainSprite;
@@ -53,7 +55,7 @@ namespace OpenRA.Mods.RA.Widgets
var rb = RenderBounds;
previewScale = Math.Min(rb.Width * 1f / width, rb.Height * 1f / height);
previewOrigin = RenderOrigin + new int2((int)(previewScale*(size - width)/2), (int)(previewScale*(size - height)/2));
previewOrigin = new int2((int)(previewScale*(size - width)/2), (int)(previewScale*(size - height)/2));
mapRect = new Rectangle(previewOrigin.X, previewOrigin.Y, (int)(previewScale*width), (int)(previewScale*height));
// Only needs to be done once
@@ -92,7 +94,7 @@ namespace OpenRA.Mods.RA.Widgets
public override bool HandleMouseInput(MouseInput mi)
{
if (!hasRadar || animating)
if (!hasRadar)
return true;
if (!mapRect.Contains(mi.Location))
@@ -134,6 +136,7 @@ namespace OpenRA.Mods.RA.Widgets
var o = new float2(mapRect.Location.X, mapRect.Location.Y + world.Map.Bounds.Height * previewScale * (1 - radarMinimapHeight)/2);
var s = new float2(mapRect.Size.Width, mapRect.Size.Height*radarMinimapHeight);
var rsr = Game.Renderer.RgbaSpriteRenderer;
rsr.DrawSprite(terrainSprite, o, s);
rsr.DrawSprite(customTerrainSprite, o, s);
@@ -141,7 +144,7 @@ namespace OpenRA.Mods.RA.Widgets
rsr.DrawSprite(shroudSprite, o, s);
// Draw viewport rect
if (hasRadar && !animating)
if (hasRadar)
{
var wr = Game.viewport.WorldRect;
var wro = new CPos(wr.X, wr.Y);
@@ -154,50 +157,51 @@ namespace OpenRA.Mods.RA.Widgets
}
}
bool cachedEnabled;
public override void Tick()
{
var hasRadarNew = world.LocalPlayer == null || world.LocalPlayer.WinState != WinState.Undefined ||
world.ActorsWithTrait<ProvidesRadar>().Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
if (hasRadarNew != hasRadar)
// Update the radar animation even when its closed
// This avoids obviously stale data from being shown when first opened.
// TODO: This delayed updating is a giant hack
--updateTicks;
if (updateTicks <= 0)
{
animating = true;
Sound.Play(hasRadarNew ? RadarOnlineSound : RadarOfflineSound);
}
hasRadar = hasRadarNew;
// Build the radar image
if (hasRadar)
{
--updateTicks;
if (updateTicks <= 0)
{
updateTicks = 12;
customTerrainSprite.sheet.Texture.SetData(Minimap.CustomTerrainBitmap(world));
}
if (updateTicks == 8)
actorSprite.sheet.Texture.SetData(Minimap.ActorsBitmap(world));
if (updateTicks == 4)
shroudSprite.sheet.Texture.SetData(Minimap.ShroudBitmap(world));
updateTicks = 12;
customTerrainSprite.sheet.Texture.SetData(Minimap.CustomTerrainBitmap(world));
}
if (!animating)
if (updateTicks == 8)
actorSprite.sheet.Texture.SetData(Minimap.ActorsBitmap(world));
if (updateTicks == 4)
shroudSprite.sheet.Texture.SetData(Minimap.ShroudBitmap(world));
// Enable/Disable the radar
var enabled = IsEnabled();
if (enabled != cachedEnabled)
Sound.Play(enabled ? RadarOnlineSound : RadarOfflineSound);
cachedEnabled = enabled;
var targetFrame = enabled ? AnimationLength : 0;
hasRadar = enabled && frame == AnimationLength;
if (frame == targetFrame)
return;
// Increment frame
if (hasRadar)
AnimationFrame++;
else
AnimationFrame--;
frame += enabled ? 1 : -1;
radarMinimapHeight = float2.Lerp(0, 1, (float)frame / AnimationLength);
// Minimap height
radarMinimapHeight = float2.Lerp(0, 1, AnimationFrame*1.0f / AnimationLength);
// Update map rectangle for event handling
var ro = RenderOrigin;
mapRect = new Rectangle(previewOrigin.X + ro.X, previewOrigin.Y + ro.Y, mapRect.Width, mapRect.Height);
// Animation is complete
if (AnimationFrame == (hasRadar ? AnimationLength : 0))
animating = false;
if (frame == targetFrame)
{
if (enabled)
AfterOpen();
else
AfterClose();
}
}
int2 CellToMinimapPixel(CPos p)

View File

@@ -0,0 +1,66 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class SlidingContainerWidget : Widget
{
public int2 OpenOffset = int2.Zero;
public int2 ClosedOffset = int2.Zero;
public int AnimationLength = 0;
public Func<bool> IsOpen = () => false;
public Action AfterOpen = () => {};
public Action AfterClose = () => {};
int2 offset;
int frame;
public SlidingContainerWidget() : base() { }
public override void Initialize(WidgetArgs args)
{
base.Initialize(args);
// Start in the closed position
offset = ClosedOffset;
}
public override void Tick()
{
var open = IsOpen();
var targetFrame = open ? AnimationLength : 0;
if (frame == targetFrame)
return;
// Update child origin
frame += open ? 1 : -1;
offset = int2.Lerp(ClosedOffset, OpenOffset, frame, AnimationLength);
// Animation is complete
if (frame == targetFrame)
{
if (open)
AfterOpen();
else
AfterClose();
}
}
public override Rectangle EventBounds { get { return Rectangle.Empty; } }
public override int2 ChildOrigin { get { return RenderOrigin + offset; } }
}
}

View File

@@ -81,7 +81,7 @@ Container@OBSERVER_WIDGETS:
Visible:true
Container@PLAYER_WIDGETS:
Children:
LogicTicker@WIN_LOSS_WATCHER:
LogicTicker@SIDEBAR_TICKER:
WorldCommand:
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
@@ -146,7 +146,7 @@ Container@PLAYER_WIDGETS:
Height:168
Background:panel-gray
Children:
Radar:
Radar@RADAR_MINIMAP:
X:1
Y:1
Width:PARENT_RIGHT-2

View File

@@ -2,15 +2,10 @@ chrome-atreides: chrome-atreides.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
moneybin: 192,0,320,31
radar: 297,31,210,222
tooltip-bg: 0,288,272,136
radar-atreides: chrome-atreides.png
left: 297,31,9,192
right: 498,31,9,192
bottom: 297,223,210,30
bg: 306,31,192,192
power-atreides: chrome-atreides.png
power-indicator: 187,4,4,7
@@ -44,16 +39,10 @@ chrome-harkonnen: chrome-harkonnen.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
moneybin: 192,0,320,31
radar: 297,31,210,222
tooltip-bg: 0,288,272,136
radar-harkonnen: chrome-harkonnen.png
left: 297,31,9,192
right: 498,31,9,192
bottom: 297,223,210,30
bg: 306,31,192,192
power-indicator: 187,4,4,7
power-harkonnen: chrome-harkonnen.png
power-indicator: 187,4,4,7
@@ -87,15 +76,10 @@ chrome-ordos: chrome-ordos.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
moneybin: 192,0,320,31
radar: 297,31,210,222
tooltip-bg: 0,288,272,136
radar-ordos: chrome-ordos.png
left: 297,31,9,192
right: 498,31,9,192
bottom: 297,223,210,30
bg: 306,31,192,192
power-ordos: chrome-ordos.png
power-indicator: 187,4,4,7

View File

@@ -2,15 +2,10 @@ chrome-allies: chrome-allies.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
moneybin: 192,0,320,31
radar: 297,31,210,222
tooltip-bg: 0,288,272,136
radar-allies: chrome-allies.png
left: 297,31,9,192
right: 498,31,9,192
bottom: 297,223,210,30
bg: 306,31,192,192
power-allies: chrome-allies.png
power-indicator: 187,4,4,7
@@ -44,16 +39,10 @@ chrome-soviet: chrome-soviet.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
moneybin: 192,0,320,31
radar: 297,31,210,222
tooltip-bg: 0,288,272,136
radar-soviet: chrome-soviet.png
left: 297,31,9,192
right: 498,31,9,192
bottom: 297,223,210,30
bg: 306,31,192,192
power-indicator: 187,4,4,7
power-soviet: chrome-soviet.png
power-indicator: 187,4,4,7

View File

@@ -54,7 +54,7 @@ Container@INGAME_ROOT:
Container@PLAYER_WIDGETS:
Children:
LogicTicker@WIN_LOSS_WATCHER:
LogicTicker@SIDEBAR_TICKER:
Button@INGAME_DIPLOMACY_BUTTON:
X:162
Y:0
@@ -81,8 +81,20 @@ Container@PLAYER_WIDGETS:
Visible:false
Font:Bold
Key: f3
RadarBin@INGAME_RADAR_BIN:
WorldInteractionController:INTERACTION_CONTROLLER
SlidingContainer@INGAME_RADAR_BIN:
X:WINDOW_RIGHT-215
Y:0
OpenOffset:0,29
ClosedOffset:0,-166
AnimationLength:15
Children:
Image@RADAR_BIN_BG:
ImageName:radar
Radar@RADAR_MINIMAP:
WorldInteractionController:INTERACTION_CONTROLLER
X:9
Width:192
Height:192
PowerBin@INGAME_POWER_BIN:
MoneyBin@INGAME_MONEY_BIN:
X:WINDOW_RIGHT - WIDTH