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6fb60f4d992f8da83a51071fd76b7374f58d30c2
OpenRA/mods/ra/rules
History
abcdefg30 df02604a9a Fix WithParachute on ^Vehicle
2015-07-18 21:22:39 +02:00
..
ai.yaml
AI base builder power tweaks
2015-07-07 22:22:59 +02:00
aircraft.yaml
Rename ProduceableWithLevel to ProducibleWithLevel.
2015-07-13 21:04:26 -05:00
civilian.yaml
Remove OwnerRow from explosive barrels
2015-07-14 19:16:03 +02:00
decoration.yaml
remove actors without palette glitches, but non-sensical
2015-05-18 19:41:47 +02:00
defaults.yaml
Fix WithParachute on ^Vehicle
2015-07-18 21:22:39 +02:00
fakes.yaml
check sequence image at RenderSprites level
2015-06-11 21:18:25 +02:00
husks.yaml
Upgrade RA rules.
2015-07-04 17:07:07 +01:00
infantry.yaml
Rename ProduceableWithLevel to ProducibleWithLevel.
2015-07-13 21:04:26 -05:00
misc.yaml
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
2015-07-13 09:24:50 -05:00
palettes.yaml
Merge pull request #8210 from matija-hustic/ra2_veterancy_icon
2015-07-06 09:38:09 +02:00
player.yaml
Veteran unit production & unlocking through spies.
2015-07-04 22:25:12 +01:00
ships.yaml
Added WithLandingCraftAnimation and removed RenderLandingCraft
2015-07-04 22:08:05 +02:00
structures.yaml
Remove InitialActivity
2015-07-08 02:14:44 +02:00
vehicles.yaml
Rename ProduceableWithLevel to ProducibleWithLevel.
2015-07-13 21:04:26 -05:00
world.yaml
Add an upgrade rule for Country -> Faction
2015-07-14 18:50:41 +03:00
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