Upgrade RA rules.
This commit is contained in:
@@ -1406,6 +1406,7 @@ Rules:
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Image: E7
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PRISON:
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HiddenUnderShroud:
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Type: CenterPosition
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Immobile:
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OccupiesSpace: false
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BodyOrientation:
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@@ -1302,6 +1302,7 @@ Rules:
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Image: E7
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PRISON:
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HiddenUnderShroud:
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Type: CenterPosition
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Immobile:
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OccupiesSpace: false
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BodyOrientation:
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@@ -89,6 +89,7 @@ MIG:
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Type: Light
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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Armament:
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Weapon: Maverick
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LocalOffset: 0,-640,0, 0,640,0
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@@ -140,6 +141,7 @@ YAK:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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Armament@PRIMARY:
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Weapon: ChainGun.Yak
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LocalOffset: 256,-213,0
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@@ -195,6 +197,7 @@ TRAN:
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Type: Light
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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Helicopter:
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CruiseAltitude: 1024
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RearmBuildings: hpad
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@@ -234,6 +237,7 @@ HELI:
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Type: Light
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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Armament@PRIMARY:
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Weapon: HellfireAA
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LocalOffset: 0,-213,-85
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@@ -280,6 +284,7 @@ HIND:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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Armament@PRIMARY:
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Weapon: ChainGun
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LocalOffset: 85,-213,-85
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@@ -484,7 +484,7 @@ SBRIDGE4:
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SpawnOffset: 2,1
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BRIDGEHUT:
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HiddenUnderShroud:
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AlwaysVisible:
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Building:
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Footprint: __ __
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Dimensions: 2,2
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@@ -495,7 +495,7 @@ BRIDGEHUT:
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TargetTypes: BridgeHut, C4
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BRIDGEHUT.small:
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HiddenUnderShroud:
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AlwaysVisible:
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Building:
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Footprint: _
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Dimensions: 1,1
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@@ -303,6 +303,7 @@
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TargetTypes: Air
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GroundedTargetTypes: Ground, Repair
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HiddenUnderFog:
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Type: CenterPosition
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AttackMove:
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Guard:
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Guardable:
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@@ -517,6 +518,7 @@
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Armor:
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Type: Heavy
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HiddenUnderFog:
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Type: CenterPosition
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BodyOrientation:
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AutoTargetIgnore:
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ScriptTriggers:
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@@ -563,7 +565,7 @@
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FallsToEarth:
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^Bridge:
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HiddenUnderShroud:
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AlwaysVisible:
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Tooltip:
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Name: Bridge
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TargetableBuilding:
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@@ -94,6 +94,7 @@ TRAN.Husk:
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Offset: 597,0,213
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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RenderSprites:
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Image: tran
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@@ -146,6 +147,7 @@ MIG.Husk:
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MinDamage: Undamaged
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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RenderSprites:
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Image: mig
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@@ -164,6 +166,7 @@ YAK.Husk:
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MinDamage: Undamaged
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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RenderSprites:
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Image: yak
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@@ -181,6 +184,7 @@ HELI.Husk:
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MinDamage: Undamaged
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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RenderSprites:
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Image: heli
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@@ -197,6 +201,7 @@ HIND.Husk:
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MinDamage: Undamaged
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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RenderSprites:
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Image: hind
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@@ -1,5 +1,6 @@
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MINP:
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HiddenUnderShroud:
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Type: CenterPosition
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Mine:
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CrushClasses: mine
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DetonateClasses: mine
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@@ -29,6 +30,7 @@ MINP:
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MINV:
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HiddenUnderShroud:
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Type: CenterPosition
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Mine:
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CrushClasses: mine
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DetonateClasses: mine
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@@ -173,6 +175,7 @@ CAMERA:
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HP: 1000
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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ProximityCaptor:
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Types: Camera
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BodyOrientation:
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@@ -189,6 +192,7 @@ camera.paradrop:
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HP: 1000
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RevealsShroud:
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Range: 6c0
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Type: CenterPosition
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ProximityCaptor:
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Types: Camera
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BodyOrientation:
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@@ -201,6 +205,7 @@ SONAR:
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HP: 1000
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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ProximityCaptor:
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Types: Sonar
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BodyOrientation:
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@@ -213,11 +218,13 @@ FLARE:
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OccupiesSpace: false
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RevealsShroud:
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Range: 3c0
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Type: CenterPosition
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RenderSprites:
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Image: smokland
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WithSpriteBody:
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StartSequence: open
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HiddenUnderFog:
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Type: CenterPosition
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Tooltip:
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Name: Flare
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ShowOwnerRow: false
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