Upgrade RA rules.

This commit is contained in:
Paul Chote
2015-07-04 17:00:21 +01:00
parent 250481657e
commit 6bc4fae084
7 changed files with 24 additions and 3 deletions

View File

@@ -1406,6 +1406,7 @@ Rules:
Image: E7
PRISON:
HiddenUnderShroud:
Type: CenterPosition
Immobile:
OccupiesSpace: false
BodyOrientation:

View File

@@ -1302,6 +1302,7 @@ Rules:
Image: E7
PRISON:
HiddenUnderShroud:
Type: CenterPosition
Immobile:
OccupiesSpace: false
BodyOrientation:

View File

@@ -89,6 +89,7 @@ MIG:
Type: Light
RevealsShroud:
Range: 12c0
Type: CenterPosition
Armament:
Weapon: Maverick
LocalOffset: 0,-640,0, 0,640,0
@@ -140,6 +141,7 @@ YAK:
Type: Light
RevealsShroud:
Range: 10c0
Type: CenterPosition
Armament@PRIMARY:
Weapon: ChainGun.Yak
LocalOffset: 256,-213,0
@@ -195,6 +197,7 @@ TRAN:
Type: Light
RevealsShroud:
Range: 12c0
Type: CenterPosition
Helicopter:
CruiseAltitude: 1024
RearmBuildings: hpad
@@ -234,6 +237,7 @@ HELI:
Type: Light
RevealsShroud:
Range: 12c0
Type: CenterPosition
Armament@PRIMARY:
Weapon: HellfireAA
LocalOffset: 0,-213,-85
@@ -280,6 +284,7 @@ HIND:
Type: Light
RevealsShroud:
Range: 10c0
Type: CenterPosition
Armament@PRIMARY:
Weapon: ChainGun
LocalOffset: 85,-213,-85

View File

@@ -484,7 +484,7 @@ SBRIDGE4:
SpawnOffset: 2,1
BRIDGEHUT:
HiddenUnderShroud:
AlwaysVisible:
Building:
Footprint: __ __
Dimensions: 2,2
@@ -495,7 +495,7 @@ BRIDGEHUT:
TargetTypes: BridgeHut, C4
BRIDGEHUT.small:
HiddenUnderShroud:
AlwaysVisible:
Building:
Footprint: _
Dimensions: 1,1

View File

@@ -303,6 +303,7 @@
TargetTypes: Air
GroundedTargetTypes: Ground, Repair
HiddenUnderFog:
Type: CenterPosition
AttackMove:
Guard:
Guardable:
@@ -517,6 +518,7 @@
Armor:
Type: Heavy
HiddenUnderFog:
Type: CenterPosition
BodyOrientation:
AutoTargetIgnore:
ScriptTriggers:
@@ -563,7 +565,7 @@
FallsToEarth:
^Bridge:
HiddenUnderShroud:
AlwaysVisible:
Tooltip:
Name: Bridge
TargetableBuilding:

View File

@@ -94,6 +94,7 @@ TRAN.Husk:
Offset: 597,0,213
RevealsShroud:
Range: 12c0
Type: CenterPosition
RenderSprites:
Image: tran
@@ -146,6 +147,7 @@ MIG.Husk:
MinDamage: Undamaged
RevealsShroud:
Range: 12c0
Type: CenterPosition
RenderSprites:
Image: mig
@@ -164,6 +166,7 @@ YAK.Husk:
MinDamage: Undamaged
RevealsShroud:
Range: 10c0
Type: CenterPosition
RenderSprites:
Image: yak
@@ -181,6 +184,7 @@ HELI.Husk:
MinDamage: Undamaged
RevealsShroud:
Range: 12c0
Type: CenterPosition
RenderSprites:
Image: heli
@@ -197,6 +201,7 @@ HIND.Husk:
MinDamage: Undamaged
RevealsShroud:
Range: 10c0
Type: CenterPosition
RenderSprites:
Image: hind

View File

@@ -1,5 +1,6 @@
MINP:
HiddenUnderShroud:
Type: CenterPosition
Mine:
CrushClasses: mine
DetonateClasses: mine
@@ -29,6 +30,7 @@ MINP:
MINV:
HiddenUnderShroud:
Type: CenterPosition
Mine:
CrushClasses: mine
DetonateClasses: mine
@@ -173,6 +175,7 @@ CAMERA:
HP: 1000
RevealsShroud:
Range: 10c0
Type: CenterPosition
ProximityCaptor:
Types: Camera
BodyOrientation:
@@ -189,6 +192,7 @@ camera.paradrop:
HP: 1000
RevealsShroud:
Range: 6c0
Type: CenterPosition
ProximityCaptor:
Types: Camera
BodyOrientation:
@@ -201,6 +205,7 @@ SONAR:
HP: 1000
RevealsShroud:
Range: 10c0
Type: CenterPosition
ProximityCaptor:
Types: Sonar
BodyOrientation:
@@ -213,11 +218,13 @@ FLARE:
OccupiesSpace: false
RevealsShroud:
Range: 3c0
Type: CenterPosition
RenderSprites:
Image: smokland
WithSpriteBody:
StartSequence: open
HiddenUnderFog:
Type: CenterPosition
Tooltip:
Name: Flare
ShowOwnerRow: false