Files
OpenRA/OpenRA.Mods.Common/Scripting/Global/LightingGlobal.cs

65 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptGlobal("Lighting")]
public class LightingGlobal : ScriptGlobal
{
readonly IEnumerable<FlashPaletteEffect> flashPaletteEffects;
readonly GlobalLightingPaletteEffect lighting;
readonly bool hasLighting;
public LightingGlobal(ScriptContext context)
: base(context)
{
flashPaletteEffects = context.World.WorldActor.TraitsImplementing<FlashPaletteEffect>();
lighting = context.World.WorldActor.TraitOrDefault<GlobalLightingPaletteEffect>();
hasLighting = lighting != null;
}
[Desc("Controls the `FlashPaletteEffect` trait.")]
public void Flash(string type = null, int ticks = -1)
{
foreach (var effect in flashPaletteEffects)
if (effect.Info.Type == type)
effect.Enable(ticks);
}
public double Red
{
get { return hasLighting ? lighting.Red : 1d; }
set { if (hasLighting) lighting.Red = (float)value; }
}
public double Green
{
get { return hasLighting ? lighting.Green : 1d; }
set { if (hasLighting) lighting.Green = (float)value; }
}
public double Blue
{
get { return hasLighting ? lighting.Blue : 1d; }
set { if (hasLighting) lighting.Blue = (float)value; }
}
public double Ambient
{
get { return hasLighting ? lighting.Ambient : 1d; }
set { if (hasLighting) lighting.Ambient = (float)value; }
}
}
}