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7675a69cecf3a85a3e8cea2488accbb53324c287
OpenRA/mods/cnc/rules
History
Matthias Mailänder d0f61faf4a add generalized ai variables
2013-03-06 11:49:45 +01:00
..
aircraft.yaml
adding new ai functional
2013-03-06 11:17:02 +01:00
civilian-desert.yaml
Add two missing desert buildings
2011-07-27 16:57:12 +12:00
civilian.yaml
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
defaults.yaml
Have Tanya not shoot her pistols at buildings, and have her shoot pistols at barrels instead of using C4 on them
2013-02-27 17:57:53 +13:00
husks.yaml
Fix stnk husk (Fixes #985).
2011-07-01 23:22:07 +12:00
infantry.yaml
[cnc] inftry detect cloaked in next tile(C&C orig)
2013-02-06 14:20:09 -08:00
ships.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
structures.yaml
remove custom build time for tiberium refinery
2013-03-01 10:10:26 +01:00
system.yaml
add generalized ai variables
2013-03-06 11:49:45 +01:00
tech.yaml
fixes #2360, fixes #2227
2012-08-15 08:52:03 +12:00
trees.yaml
A10 crash site to terrain
2012-07-06 14:37:14 +12:00
vehicles.yaml
vehicles.yaml update
2013-03-03 05:27:44 -08:00
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