- Remove SpiceBloom.RespawnDelay It is basically redundant (giving the spice bloom spawner a longer self-kill delay at yaml level has the same effect) and uses the savegame-blocking DelayedAction, so just removing it is the cleanest solution. - Rename SpiceBloom GrowthDelay to Lifetime - Refactor spicebloom.spawnpoint to not use SpiceBloom trait and make it visible in editor with corresponding tooltip.
48 KiB
48 KiB