Files
OpenRA/OpenRA.Mods.Common/Traits/Buildings/GroundLevelBridge.cs
Chris Forbes 770f14fa2a Use IPositionable.CanExistInCell in Bridge/GroundLevelBridge
We don't care whether there's empty space for the actor now -- we care whether
the terrain the actor is ALREADY standing on remains suitable after the
bridge state change.
2018-04-10 01:01:53 +02:00

4.2 KiB