315 lines
5.9 KiB
YAML
315 lines
5.9 KiB
YAML
^ExistsInWorld:
|
|
AppearsOnRadar:
|
|
UpdatesPlayerStatistics:
|
|
CombatDebugOverlay:
|
|
GivesExperience:
|
|
ScriptTriggers:
|
|
UpgradeManager:
|
|
Huntable:
|
|
|
|
^SpriteActor:
|
|
BodyOrientation:
|
|
QuantizeFacingsFromSequence:
|
|
AutoSelectionSize:
|
|
RenderSprites:
|
|
|
|
^GainsExperience:
|
|
GainsExperience:
|
|
Upgrades:
|
|
200: firepower, damage, speed, reload, inaccuracy, rank
|
|
400: firepower, damage, speed, reload, inaccuracy, rank
|
|
800: firepower, damage, speed, reload, inaccuracy, rank
|
|
1600: firepower, damage, speed, reload, inaccuracy, rank, eliteweapon, selfheal
|
|
FirepowerMultiplier@EXPERIENCE:
|
|
UpgradeTypes: firepower
|
|
Modifier: 105, 110, 120, 130
|
|
DamageMultiplier@EXPERIENCE:
|
|
UpgradeTypes: damage
|
|
Modifier: 95, 90, 85, 75
|
|
SpeedMultiplier@EXPERIENCE:
|
|
UpgradeTypes: speed
|
|
Modifier: 105, 110, 120, 140
|
|
ReloadDelayMultiplier@EXPERIENCE:
|
|
UpgradeTypes: reload
|
|
Modifier: 95, 90, 85, 75
|
|
InaccuracyMultiplier@EXPERIENCE:
|
|
UpgradeTypes: inaccuracy
|
|
Modifier: 90, 80, 70, 50
|
|
SelfHealing@ELITE:
|
|
Step: 2
|
|
Ticks: 100
|
|
HealIfBelow: 1
|
|
DamageCooldown: 125
|
|
UpgradeTypes: selfheal
|
|
UpgradeMinEnabledLevel: 1
|
|
WithRankDecoration:
|
|
Image: rank
|
|
Sequence: rank
|
|
Palette: effect
|
|
ReferencePoint: Bottom, Right
|
|
Offset: 2, 2
|
|
UpgradeTypes: rank
|
|
ZOffset: 256
|
|
UpgradeMinEnabledLevel: 1
|
|
UpgradeMaxAcceptedLevel: 4
|
|
|
|
^Vehicle:
|
|
Inherits@1: ^ExistsInWorld
|
|
Inherits@2: ^GainsExperience
|
|
Inherits@3: ^SpriteActor
|
|
Mobile:
|
|
Crushes: crate
|
|
TerrainSpeeds:
|
|
Sand: 90
|
|
Rock: 100
|
|
Transition: 95
|
|
Concrete: 100
|
|
Spice: 80
|
|
SpiceBlobs: 80
|
|
Dune: 60
|
|
ROT: 5
|
|
SelectionDecorations:
|
|
Selectable:
|
|
Bounds: 32,32
|
|
Targetable:
|
|
TargetTypes: Ground, Vehicle, C4
|
|
Passenger:
|
|
CargoType: Vehicle
|
|
AttackMove:
|
|
DrawLineToTarget:
|
|
HiddenUnderFog:
|
|
ActorLostNotification:
|
|
Repairable:
|
|
RepairBuildings: repair
|
|
Guard:
|
|
Voice: Guard
|
|
Guardable:
|
|
WithFacingSpriteBody:
|
|
Demolishable:
|
|
TemporaryOwnerManager:
|
|
MustBeDestroyed:
|
|
Voiced:
|
|
VoiceSet: VehicleVoice
|
|
Carryable:
|
|
WithDecorationCarryable:
|
|
Image: pips
|
|
Sequence: pickup-indicator
|
|
Offset: -12, -12
|
|
|
|
^Tank:
|
|
Inherits: ^Vehicle
|
|
Mobile:
|
|
Crushes: crate, infantry
|
|
TerrainSpeeds:
|
|
Sand: 85
|
|
Rock: 100
|
|
Transition: 92
|
|
Concrete: 100
|
|
Spice: 80
|
|
SpiceBlobs: 80
|
|
Dune: 70
|
|
|
|
^Husk:
|
|
Inherits@1: ^SpriteActor
|
|
Health:
|
|
HP: 75
|
|
Armor:
|
|
Type: Light
|
|
HiddenUnderFog:
|
|
Type: CenterPosition
|
|
Tooltip:
|
|
Name: Wreck
|
|
AutoTargetIgnore:
|
|
ScriptTriggers:
|
|
WithFacingSpriteBody:
|
|
|
|
^VehicleHusk:
|
|
Inherits: ^Husk
|
|
Husk:
|
|
AllowedTerrain: Sand, Rock, Transition, Concrete, Spice, SpiceBlobs, Dune
|
|
Burns:
|
|
Interval: 4
|
|
Targetable:
|
|
TargetTypes: Ground, Vehicle
|
|
RequiresForceFire: yes
|
|
Capturable:
|
|
Type: husk
|
|
AllowAllies: yes
|
|
CaptureThreshold: 1.0
|
|
TransformOnCapture:
|
|
ForceHealthPercentage: 25
|
|
DisabledOverlay:
|
|
|
|
^AircraftHusk:
|
|
Inherits: ^Husk
|
|
WithShadow:
|
|
FallsToEarth:
|
|
Spins: False
|
|
Moves: True
|
|
Explosion: UnitExplodeLarge
|
|
|
|
^TowerHusk:
|
|
Health:
|
|
HP: 125
|
|
Armor:
|
|
Type: Concrete
|
|
Husk:
|
|
AppearsOnRadar:
|
|
HiddenUnderFog:
|
|
Burns:
|
|
Interval: 2
|
|
Tooltip:
|
|
Name: Destroyed Tower
|
|
ScriptTriggers:
|
|
|
|
^Infantry:
|
|
Inherits@1: ^ExistsInWorld
|
|
Inherits@2: ^GainsExperience
|
|
Inherits@3: ^SpriteActor
|
|
Health:
|
|
Radius: 96
|
|
Armor:
|
|
Type: None
|
|
RevealsShroud:
|
|
Range: 6c0
|
|
Mobile:
|
|
Crushes: crate
|
|
SharesCell: true
|
|
TerrainSpeeds:
|
|
Sand: 80
|
|
Rock: 100
|
|
Transition: 90
|
|
Concrete: 100
|
|
Spice: 80
|
|
SpiceBlobs: 80
|
|
Dune: 60
|
|
Rough: 70
|
|
SelectionDecorations:
|
|
Selectable:
|
|
Bounds: 12,18,0,-6
|
|
Targetable:
|
|
TargetTypes: Ground, Infantry
|
|
UpgradeTypes: parachute
|
|
UpgradeMaxEnabledLevel: 0
|
|
QuantizeFacingsFromSequence:
|
|
Sequence: stand
|
|
WithInfantryBody:
|
|
TakeCover:
|
|
DamageModifiers:
|
|
Prone50Percent: 50
|
|
DamageTriggers: TriggerProne
|
|
WithDeathAnimation:
|
|
DeathTypes:
|
|
ExplosionDeath: 1
|
|
SoundDeath: 2
|
|
SmallExplosionDeath: 3
|
|
BulletDeath: 4
|
|
CrushedSequence: die-crushed
|
|
AutoTarget:
|
|
AttackMove:
|
|
DrawLineToTarget:
|
|
Passenger:
|
|
CargoType: Infantry
|
|
PipType: Green
|
|
HiddenUnderFog:
|
|
ActorLostNotification:
|
|
Crushable:
|
|
CrushSound: CRUSH1.WAV
|
|
Guard:
|
|
Voice: Guard
|
|
Guardable:
|
|
DeathSounds:
|
|
DeathTypes: ExplosionDeath, SoundDeath, SmallExplosionDeath, BulletDeath
|
|
Parachutable:
|
|
FallRate: 130
|
|
MustBeDestroyed:
|
|
TerrainModifiesDamage:
|
|
TerrainModifier:
|
|
Rough: 80
|
|
Voiced:
|
|
VoiceSet: InfantryVoice
|
|
WithParachute:
|
|
UpgradeTypes: parachute
|
|
UpgradeMinEnabledLevel: 1
|
|
ShadowImage: parach-shadow
|
|
ShadowSequence: idle
|
|
|
|
^Plane:
|
|
Inherits@1: ^ExistsInWorld
|
|
Inherits@2: ^SpriteActor
|
|
AppearsOnRadar:
|
|
UseLocation: yes
|
|
HiddenUnderFog:
|
|
Type: CenterPosition
|
|
AlwaysVisibleStances: None
|
|
ActorLostNotification:
|
|
AttackMove:
|
|
DrawLineToTarget:
|
|
Voiced:
|
|
VoiceSet: GenericVoice
|
|
WithFacingSpriteBody:
|
|
WithShadow:
|
|
|
|
^Building:
|
|
Inherits@1: ^ExistsInWorld
|
|
Inherits@2: ^SpriteActor
|
|
SelectionDecorations:
|
|
Selectable:
|
|
Priority: 2
|
|
Targetable:
|
|
TargetTypes: Ground, C4, Structure
|
|
Building:
|
|
Dimensions: 1,1
|
|
Footprint: x
|
|
TerrainTypes: Rock, Concrete
|
|
BuildSounds: BUILD1.WAV
|
|
Adjacent: 3
|
|
GivesBuildableArea:
|
|
ExternalCapturable:
|
|
ExternalCapturableBar:
|
|
SoundOnDamageTransition:
|
|
DamagedSounds: EXPLSML1.WAV
|
|
DestroyedSounds: EXPLHG1.WAV
|
|
WithSpriteBody:
|
|
WithBuildingExplosion:
|
|
RepairableBuilding:
|
|
EmitInfantryOnSell:
|
|
ActorTypes: rifle,rifle,rifle,rifle,rifle,bazooka,bazooka,bazooka,engineer
|
|
MustBeDestroyed:
|
|
RequiredForShortGame: true
|
|
FrozenUnderFog:
|
|
CaptureNotification:
|
|
ActorLostNotification:
|
|
Notification: BuildingLost
|
|
ShakeOnDeath:
|
|
Sellable:
|
|
SellSounds: BUILD1.WAV
|
|
Guardable:
|
|
Range: 3
|
|
WithCrumbleOverlay:
|
|
Demolishable:
|
|
DamagedWithoutFoundation:
|
|
ThrowsShrapnel:
|
|
Weapons: shrapnel
|
|
Pieces: 3, 7
|
|
Range: 2c0, 5c0
|
|
WithMakeAnimation:
|
|
|
|
^Defense:
|
|
Inherits: ^Building
|
|
WithTurret:
|
|
AttackTurreted:
|
|
AutoTarget:
|
|
RenderRangeCircle:
|
|
RenderDetectionCircle:
|
|
-GivesBuildableArea:
|
|
-WithCrumbleOverlay:
|
|
-WithMakeAnimation:
|
|
-WithSpriteBody:
|
|
WithWallSpriteBody:
|
|
LineBuildNode:
|
|
Types: turret
|
|
MustBeDestroyed:
|
|
RequiredForShortGame: false
|
|
|