Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
79dc26c978a8dcdb4f41604910ff016b7aee6c23
OpenRA/OpenRA.Game/Traits
History
atlimit8 c827dbe183 Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
..
Player
Prevent frozen actors leaking through shroud.
2015-11-08 20:53:47 +00:00
World
Fix some spellings.
2015-11-27 16:19:59 +00:00
DebugPauseState.cs
Simplify return statements.
2015-04-01 12:33:17 -05:00
DrawLineToTarget.cs
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
EditorTilesetFilter.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
LintAttributes.cs
lint check player palette reference
2015-09-27 14:57:58 +02:00
RejectsOrders.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Selectable.cs
check voice actor references
2015-06-20 12:09:58 +02:00
Target.cs
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
TraitsInterfaces.cs
Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
Util.cs
Moved RandomWalk to OpenRA.Traits.Util
2015-10-11 18:59:11 +02:00
ValidateOrder.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Powered by Gitea Version: 1.25.4 Page: 343ms Template: 26ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API