Files
OpenRA/OpenRA.Mods.RA/Render/WithSpinner.cs
Paul Chote 7b54bbf0b2 Convert RenderUnitSpinner -> RenderUnit + WithSpinner.
Also sets correct offsets for the units that use it.
2013-03-31 23:43:34 +13:00

40 lines
1.1 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
{
class WithSpinnerInfo : ITraitInfo, Requires<RenderSimpleInfo>
{
public readonly string Name = "spinner";
[Desc("Position relative to body")]
public readonly WVec Offset = WVec.Zero;
public object Create(ActorInitializer init) { return new WithSpinner(init.self, this); }
}
class WithSpinner
{
public WithSpinner(Actor self, WithSpinnerInfo info)
{
var rs = self.Trait<RenderSimple>();
var spinner = new Animation(rs.GetImage(self));
spinner.PlayRepeating("spinner");
rs.anims.Add(info.Name, new AnimationWithOffset(
spinner,
wr => wr.ScreenPxOffset(rs.LocalToWorld(info.Offset.Rotate(rs.QuantizeOrientation(self, self.Orientation)))),
null ) { ZOffset = 1 } );
}
}
}