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7c146a9d5d8d0b975aea84e6a5ab0cb7c81784c1
OpenRA/OpenRA.Mods.RA/UnitStances
History
geckosoft ba25bc6df4 Added: More constructor overloads for Order (accepting a queued boolean now)
Added: Changed all IssueOrders to make use of the IOrderTargeter.IsQueued
Added: A 'hack' for SetChronoTankDestination so it also sets the queued value
2010-11-13 17:52:48 +13:00
..
AssignUnitStance.cs
Implemented: Stances
2010-11-13 17:26:42 +13:00
UnitStance.cs
Added: OnOrder & OnTick event at UnitStance
2010-11-13 17:43:55 +13:00
UnitStanceAggressive.cs
Added: Rendering of 'SelectionColor'ed shapes at top left of the selection rectangle (using a simple format to define shapes)
2010-11-13 17:38:47 +13:00
UnitStanceDefensive.cs
Added: More constructor overloads for Order (accepting a queued boolean now)
2010-11-13 17:52:48 +13:00
UnitStanceHoldFire.cs
Added: Rendering of 'SelectionColor'ed shapes at top left of the selection rectangle (using a simple format to define shapes)
2010-11-13 17:38:47 +13:00
UnitStanceHoldGround.cs
Changed: Renamed UnitStanceGuard => UnitStanceHoldGround
2010-11-13 17:43:09 +13:00
UnitStanceReturnFire.cs
Added: Rendering of 'SelectionColor'ed shapes at top left of the selection rectangle (using a simple format to define shapes)
2010-11-13 17:38:47 +13:00
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