Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Ingame/Hotkeys/EditorQuickSaveHotkeyLogic.cs
2023-01-23 14:13:19 +02:00

63 lines
1.9 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.FileSystem;
using OpenRA.Mods.Common.Lint;
using OpenRA.Mods.Common.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
{
[ChromeLogicArgsHotkeys("EditorQuickSaveKey")]
public class EditorQuickSaveHotkeyLogic : SingleHotkeyBaseLogic
{
readonly World world;
readonly ModData modData;
[ObjectCreator.UseCtor]
public EditorQuickSaveHotkeyLogic(Widget widget, ModData modData, World world, Dictionary<string, MiniYaml> logicArgs)
: base(widget, modData, "QuickSaveKey", "GLOBAL_KEYHANDLER", logicArgs)
{
this.world = world;
this.modData = modData;
}
protected override bool OnHotkeyActivated(KeyInput keyInput)
{
var actionManager = world.WorldActor.TraitOrDefault<EditorActionManager>();
if (actionManager != null && (!actionManager.Modified || actionManager.SaveFailed))
return false;
var map = world.Map;
Action<string> saveMap = (string combinedPath) =>
{
var editorActorLayer = world.WorldActor.Trait<EditorActorLayer>();
var actorDefinitions = editorActorLayer.Save();
if (actorDefinitions != null)
map.ActorDefinitions = actorDefinitions;
var playerDefinitions = editorActorLayer.Players.ToMiniYaml();
if (playerDefinitions != null)
map.PlayerDefinitions = playerDefinitions;
var package = (IReadWritePackage)map.Package;
SaveMapLogic.SaveMapInner(map, package, world, modData);
};
SaveMapLogic.SaveMap(modData, world, map, map.Package?.Name, saveMap);
return true;
}
}
}