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7e39b2546b33bc2d73e0116cae5d58be5371ea24
OpenRA/mods/ra/rules
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Matthias Mailänder b2201a0463 fixed conflicting sniper hotkey and too much damage vs walls
closes #3381
2013-06-15 08:35:29 +02:00
..
aircraft.yaml
Rework aircraft destruction to use husks instead of the original actor
2013-06-07 05:04:47 +12:00
civilian.yaml
Capture changes - Engis now capture from outside. Added classic (legacy) capturable traits.
2013-06-11 20:44:06 -06:00
defaults.yaml
Rework aircraft destruction to use husks instead of the original actor
2013-06-07 05:04:47 +12:00
infantry.yaml
fixed conflicting sniper hotkey and too much damage vs walls
2013-06-15 08:35:29 +02:00
ships.yaml
Merge the 3 turret rendering traits into WithTurret.
2013-05-15 19:17:32 +12:00
structures.yaml
Infiltration code cleanup
2013-06-14 18:58:39 +12:00
system.yaml
added the parabox animation when parabomb cates are collected
2013-06-15 08:35:21 +02:00
trees.yaml
RA Desert - Use ExcludeTileset instead of RequiresTileset for specific tileset actors (looks cleaner)
2012-11-25 18:16:08 -07:00
vehicles.yaml
Fix FTRK turret position.
2013-05-23 21:39:57 +12:00
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