Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/20180923/MergeRearmAndRepairAnimation.cs
reaperrr 8144fca5be Merge repair and rearm anim traits into WithResupplyAnimation
This is the safest approach to avoid conflicts/visual glitches when the host is responsible for both resupply types.
The new trait will simply play a looping animation as long as the actor is resupplying in any form.
2018-09-27 16:38:08 +02:00

3.9 KiB