50 lines
1.7 KiB
C#
50 lines
1.7 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class RemoveResourceExplodeModifier : UpdateRule
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{
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public override string Name { get { return "Harvester and StoresResources traits no longer force Explodes.EmptyWeapon"; } }
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public override string Description
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{
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get
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{
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return "The hardcoded behaviour forcing Explodes to use EmptyWeapon when the harvester/player has no\n" +
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"resources has been removed. Affected actors are listed so that conditions may be manually defined.";
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}
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}
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readonly List<string> locations = new List<string>();
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public override IEnumerable<string> AfterUpdate(ModData modData)
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{
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if (locations.Any())
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yield return "Review the following definitions and, if the actor uses Harvester or StoresResources,\n" +
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"define a new Explodes trait with the previous EmptyWeapon, enabled by Harvester.EmptyCondition or\n" +
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"GrantConditionOnPlayerResources.Condition (negated):\n" + UpdateUtils.FormatMessageList(locations);
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locations.Clear();
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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if (actorNode.LastChildMatching("Explodes") != null)
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locations.Add("{0} ({1})".F(actorNode.Key, actorNode.Location.Filename));
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yield break;
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}
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}
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}
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